2024-04-24 03:50:17 -04:00
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import { WebSocketServer, WebSocket } from 'ws';
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2023-01-31 22:00:30 -05:00
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import * as http from 'http';
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2023-02-02 21:19:55 -05:00
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import IConfig from './IConfig.js';
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2023-01-31 22:00:30 -05:00
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import internal from 'stream';
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2023-02-02 21:19:55 -05:00
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import * as Utilities from './Utilities.js';
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import { User, Rank } from './User.js';
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import * as guacutils from './guacutils.js';
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// I hate that you have to do it like this
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import CircularBuffer from 'mnemonist/circular-buffer.js';
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import Queue from 'mnemonist/queue.js';
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2023-01-31 22:00:30 -05:00
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import { createHash } from 'crypto';
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2024-04-23 09:57:02 -04:00
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import { isIP } from 'node:net';
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import { QemuVM, QemuVmDefinition } from '@cvmts/qemu';
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import { IPData, IPDataManager } from './IPData.js';
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import { readFileSync } from 'node:fs';
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2024-04-23 19:43:23 -04:00
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import path from 'node:path';
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2024-04-05 09:10:47 -04:00
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import AuthManager from './AuthManager.js';
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2024-04-23 09:57:02 -04:00
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import { Size, Rect, Logger } from '@cvmts/shared';
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import sharp from 'sharp';
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2024-04-23 19:43:23 -04:00
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import Piscina from 'piscina';
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2024-04-23 09:57:02 -04:00
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2024-04-23 19:43:23 -04:00
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// Instead of strange hacks we can just use nodejs provided
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// import.meta properties, which have existed since LTS if not before
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const __filename = import.meta.filename;
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const __dirname = import.meta.dirname;
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2024-04-23 10:42:36 -04:00
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2024-04-23 19:43:23 -04:00
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const kCVMTSAssetsRoot = path.resolve(__dirname, '../../assets');
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2024-04-23 10:42:36 -04:00
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2024-04-23 09:57:02 -04:00
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type ChatHistory = {
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2024-04-24 03:50:17 -04:00
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user: string;
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msg: string;
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};
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type VoteTally = {
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yes: number;
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no: number;
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2024-04-23 09:57:02 -04:00
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};
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// A good balance. TODO: Configurable?
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const kJpegQuality = 35;
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// this returns appropiate Sharp options to deal with the framebuffer
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function GetRawSharpOptions(size: Size): sharp.CreateRaw {
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2024-04-24 03:50:17 -04:00
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return {
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width: size.width,
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height: size.height,
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channels: 4
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};
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2024-04-23 09:57:02 -04:00
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}
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2024-04-24 03:41:32 -04:00
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// Thread pool for doing JPEG encoding for rects.
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const TheJpegEncoderPool = new Piscina({
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2024-04-24 03:50:17 -04:00
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filename: path.join(import.meta.dirname + '/JPEGEncoderWorker.js'),
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minThreads: 4,
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maxThreads: 4
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2024-04-23 19:43:23 -04:00
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});
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2024-04-23 09:57:02 -04:00
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async function EncodeJpeg(canvas: Buffer, displaySize: Size, rect: Rect): Promise<Buffer> {
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let offset = (rect.y * displaySize.width + rect.x) * 4;
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2024-04-24 03:50:17 -04:00
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let res = await TheJpegEncoderPool.run({
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buffer: canvas.subarray(offset),
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width: rect.width,
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height: rect.height,
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stride: displaySize.width,
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quality: kJpegQuality
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});
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2024-04-23 09:57:02 -04:00
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2024-04-24 03:41:32 -04:00
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// TODO: There's probably (definitely) a better way to fix this
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2024-04-24 03:50:17 -04:00
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if (res == undefined) return Buffer.from([]);
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2024-04-23 19:43:23 -04:00
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2024-04-24 03:50:17 -04:00
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// have to manually turn it back into a buffer because
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// Piscina for some reason turns it into a Uint8Array
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return Buffer.from(res);
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2024-04-23 09:57:02 -04:00
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}
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2023-01-31 22:00:30 -05:00
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export default class WSServer {
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2024-04-24 03:50:17 -04:00
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private Config: IConfig;
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2024-04-23 09:57:02 -04:00
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2024-04-24 03:50:17 -04:00
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private httpServer: http.Server;
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private wsServer: WebSocketServer;
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private clients: User[];
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private ChatHistory: CircularBuffer<ChatHistory>;
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private TurnQueue: Queue<User>;
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// Time remaining on the current turn
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private TurnTime: number;
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// Interval to keep track of the current turn time
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private TurnInterval?: NodeJS.Timeout;
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// If a reset vote is in progress
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private voteInProgress: boolean;
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// Interval to keep track of vote resets
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private voteInterval?: NodeJS.Timeout;
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// How much time is left on the vote
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private voteTime: number;
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// How much time until another reset vote can be cast
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private voteCooldown: number;
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// Interval to keep track
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private voteCooldownInterval?: NodeJS.Timeout;
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// Completely disable turns
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private turnsAllowed: boolean;
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// Hide the screen
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private screenHidden: boolean;
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// base64 image to show when the screen is hidden
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private screenHiddenImg: string;
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private screenHiddenThumb: string;
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// Indefinite turn
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private indefiniteTurn: User | null;
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private ModPerms: number;
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private VM: QemuVM;
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// Authentication manager
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private auth: AuthManager | null;
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private logger = new Logger('CVMTS.Server');
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constructor(config: IConfig, vm: QemuVM, auth: AuthManager | null) {
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this.Config = config;
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this.ChatHistory = new CircularBuffer<ChatHistory>(Array, this.Config.collabvm.maxChatHistoryLength);
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this.TurnQueue = new Queue<User>();
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this.TurnTime = 0;
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this.clients = [];
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this.voteInProgress = false;
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this.voteTime = 0;
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this.voteCooldown = 0;
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this.turnsAllowed = true;
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this.screenHidden = false;
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this.screenHiddenImg = readFileSync(path.join(kCVMTSAssetsRoot, 'screenhidden.jpeg')).toString('base64');
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this.screenHiddenThumb = readFileSync(path.join(kCVMTSAssetsRoot, 'screenhiddenthumb.jpeg')).toString('base64');
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this.indefiniteTurn = null;
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this.ModPerms = Utilities.MakeModPerms(this.Config.collabvm.moderatorPermissions);
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this.httpServer = http.createServer();
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this.wsServer = new WebSocketServer({ noServer: true });
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this.httpServer.on('upgrade', (req: http.IncomingMessage, socket: internal.Duplex, head: Buffer) => this.httpOnUpgrade(req, socket, head));
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this.httpServer.on('request', (req, res) => {
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res.writeHead(426);
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res.write('This server only accepts WebSocket connections.');
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res.end();
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});
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let initSize = vm.GetDisplay().Size() || {
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width: 0,
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height: 0
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};
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this.OnDisplayResized(initSize);
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vm.GetDisplay().on('resize', (size: Size) => this.OnDisplayResized(size));
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vm.GetDisplay().on('rect', (rect: Rect) => this.OnDisplayRectangle(rect));
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this.VM = vm;
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// authentication manager
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this.auth = auth;
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}
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listen() {
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this.httpServer.listen(this.Config.http.port, this.Config.http.host);
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}
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private httpOnUpgrade(req: http.IncomingMessage, socket: internal.Duplex, head: Buffer) {
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var killConnection = () => {
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socket.write('HTTP/1.1 400 Bad Request\n\n400 Bad Request');
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socket.destroy();
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};
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if (req.headers['sec-websocket-protocol'] !== 'guacamole') {
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killConnection();
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return;
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}
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if (this.Config.http.origin) {
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// If the client is not sending an Origin header, kill the connection.
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if (!req.headers.origin) {
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killConnection();
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return;
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}
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// Try to parse the Origin header sent by the client, if it fails, kill the connection.
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var _uri;
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var _host;
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try {
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_uri = new URL(req.headers.origin.toLowerCase());
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_host = _uri.host;
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} catch {
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killConnection();
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return;
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}
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// detect fake origin headers
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if (_uri.pathname !== '/' || _uri.search !== '') {
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killConnection();
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return;
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}
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// If the domain name is not in the list of allowed origins, kill the connection.
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if (!this.Config.http.originAllowedDomains.includes(_host)) {
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killConnection();
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return;
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}
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}
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let ip: string;
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if (this.Config.http.proxying) {
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// If the requesting IP isn't allowed to proxy, kill it
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if (this.Config.http.proxyAllowedIps.indexOf(req.socket.remoteAddress!) === -1) {
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killConnection();
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return;
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}
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// Make sure x-forwarded-for is set
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if (req.headers['x-forwarded-for'] === undefined) {
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killConnection();
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return;
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}
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try {
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// Get the first IP from the X-Forwarded-For variable
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ip = req.headers['x-forwarded-for']?.toString().replace(/\ /g, '').split(',')[0];
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} catch {
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// If we can't get the IP, kill the connection
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killConnection();
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return;
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}
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// If for some reason the IP isn't defined, kill it
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if (!ip) {
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killConnection();
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return;
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}
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// Make sure the IP is valid. If not, kill the connection.
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if (!isIP(ip)) {
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killConnection();
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return;
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}
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} else {
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if (!req.socket.remoteAddress) return;
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ip = req.socket.remoteAddress;
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}
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// Get the amount of active connections coming from the requesting IP.
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let connections = this.clients.filter((client) => client.IP.address == ip);
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// If it exceeds the limit set in the config, reject the connection with a 429.
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if (connections.length + 1 > this.Config.http.maxConnections) {
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socket.write('HTTP/1.1 429 Too Many Requests\n\n429 Too Many Requests');
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socket.destroy();
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}
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this.wsServer.handleUpgrade(req, socket, head, (ws: WebSocket) => {
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this.wsServer.emit('connection', ws, req);
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this.onConnection(ws, req, ip);
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});
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}
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private onConnection(ws: WebSocket, req: http.IncomingMessage, ip: string) {
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let user = new User(ws, IPDataManager.GetIPData(ip), this.Config);
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this.clients.push(user);
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ws.on('error', (e) => {
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this.logger.Error(`${e} (caused by connection ${ip})`);
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ws.close();
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});
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ws.on('close', () => this.connectionClosed(user));
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ws.on('message', (buf: Buffer, isBinary: boolean) => {
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var msg;
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// Close the user's connection if they send a non-string message
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if (isBinary) {
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user.closeConnection();
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return;
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}
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try {
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this.onMessage(user, buf.toString());
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} catch {}
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});
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if (this.Config.auth.enabled) {
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user.sendMsg(guacutils.encode('auth', this.Config.auth.apiEndpoint));
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}
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user.sendMsg(this.getAdduserMsg());
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this.logger.Info(`Connect from ${user.IP.address}`);
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}
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private connectionClosed(user: User) {
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let clientIndex = this.clients.indexOf(user);
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if (clientIndex === -1) return;
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if (user.IP.vote != null) {
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user.IP.vote = null;
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this.sendVoteUpdate();
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}
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// Unreference the IP data.
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user.IP.Unref();
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if (this.indefiniteTurn === user) this.indefiniteTurn = null;
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this.clients.splice(clientIndex, 1);
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this.logger.Info(`Disconnect From ${user.IP.address}${user.username ? ` with username ${user.username}` : ''}`);
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if (!user.username) return;
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if (this.TurnQueue.toArray().indexOf(user) !== -1) {
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|
var hadturn = this.TurnQueue.peek() === user;
|
|
|
|
|
this.TurnQueue = Queue.from(this.TurnQueue.toArray().filter((u) => u !== user));
|
|
|
|
|
if (hadturn) this.nextTurn();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
this.clients.forEach((c) => c.sendMsg(guacutils.encode('remuser', '1', user.username!)));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private async onMessage(client: User, message: string) {
|
|
|
|
|
var msgArr = guacutils.decode(message);
|
|
|
|
|
if (msgArr.length < 1) return;
|
|
|
|
|
switch (msgArr[0]) {
|
|
|
|
|
case 'login':
|
|
|
|
|
if (msgArr.length !== 2 || !this.Config.auth.enabled) return;
|
|
|
|
|
if (!client.connectedToNode) {
|
|
|
|
|
client.sendMsg(guacutils.encode('login', '0', 'You must connect to the VM before logging in.'));
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
var res = await this.auth!.Authenticate(msgArr[1], client);
|
|
|
|
|
if (res.clientSuccess) {
|
|
|
|
|
this.logger.Info(`${client.IP.address} logged in as ${res.username}`);
|
|
|
|
|
client.sendMsg(guacutils.encode('login', '1'));
|
|
|
|
|
var old = this.clients.find((c) => c.username === res.username);
|
|
|
|
|
if (old) {
|
|
|
|
|
// kick() doesnt wait until the user is actually removed from the list and itd be anal to make it do that
|
|
|
|
|
// so we call connectionClosed manually here. When it gets called on kick(), it will return because the user isn't in the list
|
|
|
|
|
this.connectionClosed(old);
|
|
|
|
|
await old.kick();
|
|
|
|
|
}
|
|
|
|
|
// Set username
|
|
|
|
|
this.renameUser(client, res.username);
|
|
|
|
|
// Set rank
|
|
|
|
|
client.rank = res.rank;
|
|
|
|
|
if (client.rank === Rank.Admin) {
|
|
|
|
|
client.sendMsg(guacutils.encode('admin', '0', '1'));
|
|
|
|
|
} else if (client.rank === Rank.Moderator) {
|
|
|
|
|
client.sendMsg(guacutils.encode('admin', '0', '3', this.ModPerms.toString()));
|
|
|
|
|
}
|
|
|
|
|
this.clients.forEach((c) => c.sendMsg(guacutils.encode('adduser', '1', client.username!, client.rank.toString())));
|
|
|
|
|
} else {
|
|
|
|
|
client.sendMsg(guacutils.encode('login', '0', res.error!));
|
|
|
|
|
if (res.error === 'You are banned') {
|
|
|
|
|
client.kick();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case 'list':
|
|
|
|
|
client.sendMsg(guacutils.encode('list', this.Config.collabvm.node, this.Config.collabvm.displayname, this.screenHidden ? this.screenHiddenThumb : await this.getThumbnail()));
|
|
|
|
|
break;
|
|
|
|
|
case 'connect':
|
|
|
|
|
if (!client.username || msgArr.length !== 2 || msgArr[1] !== this.Config.collabvm.node) {
|
|
|
|
|
client.sendMsg(guacutils.encode('connect', '0'));
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
client.connectedToNode = true;
|
|
|
|
|
client.sendMsg(guacutils.encode('connect', '1', '1', this.Config.vm.snapshots ? '1' : '0', '0'));
|
|
|
|
|
if (this.ChatHistory.size !== 0) client.sendMsg(this.getChatHistoryMsg());
|
|
|
|
|
if (this.Config.collabvm.motd) client.sendMsg(guacutils.encode('chat', '', this.Config.collabvm.motd));
|
|
|
|
|
if (this.screenHidden) {
|
|
|
|
|
client.sendMsg(guacutils.encode('size', '0', '1024', '768'));
|
|
|
|
|
client.sendMsg(guacutils.encode('png', '0', '0', '0', '0', this.screenHiddenImg));
|
|
|
|
|
} else {
|
|
|
|
|
await this.SendFullScreenWithSize(client);
|
|
|
|
|
}
|
|
|
|
|
client.sendMsg(guacutils.encode('sync', Date.now().toString()));
|
|
|
|
|
if (this.voteInProgress) this.sendVoteUpdate(client);
|
|
|
|
|
this.sendTurnUpdate(client);
|
|
|
|
|
break;
|
|
|
|
|
case 'view':
|
|
|
|
|
if (client.connectedToNode) return;
|
|
|
|
|
if (client.username || msgArr.length !== 3 || msgArr[1] !== this.Config.collabvm.node) {
|
|
|
|
|
// The use of connect here is intentional.
|
|
|
|
|
client.sendMsg(guacutils.encode('connect', '0'));
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
switch (msgArr[2]) {
|
|
|
|
|
case '0':
|
|
|
|
|
client.viewMode = 0;
|
|
|
|
|
break;
|
|
|
|
|
case '1':
|
|
|
|
|
client.viewMode = 1;
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
client.sendMsg(guacutils.encode('connect', '0'));
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
client.sendMsg(guacutils.encode('connect', '1', '1', this.Config.vm.snapshots ? '1' : '0', '0'));
|
|
|
|
|
if (this.ChatHistory.size !== 0) client.sendMsg(this.getChatHistoryMsg());
|
|
|
|
|
if (this.Config.collabvm.motd) client.sendMsg(guacutils.encode('chat', '', this.Config.collabvm.motd));
|
|
|
|
|
|
|
|
|
|
if (client.viewMode == 1) {
|
|
|
|
|
if (this.screenHidden) {
|
|
|
|
|
client.sendMsg(guacutils.encode('size', '0', '1024', '768'));
|
|
|
|
|
client.sendMsg(guacutils.encode('png', '0', '0', '0', '0', this.screenHiddenImg));
|
|
|
|
|
} else {
|
|
|
|
|
await this.SendFullScreenWithSize(client);
|
|
|
|
|
}
|
|
|
|
|
client.sendMsg(guacutils.encode('sync', Date.now().toString()));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (this.voteInProgress) this.sendVoteUpdate(client);
|
|
|
|
|
this.sendTurnUpdate(client);
|
|
|
|
|
break;
|
|
|
|
|
case 'rename':
|
|
|
|
|
if (!client.RenameRateLimit.request()) return;
|
|
|
|
|
if (client.connectedToNode && client.IP.muted) return;
|
|
|
|
|
if (this.Config.auth.enabled && client.rank !== Rank.Unregistered) {
|
|
|
|
|
client.sendMsg(guacutils.encode('chat', '', 'Go to your account settings to change your username.'));
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if (this.Config.auth.enabled && msgArr[1] !== undefined) {
|
|
|
|
|
// Don't send system message to a user without a username since it was likely an automated attempt by the webapp
|
|
|
|
|
if (client.username) client.sendMsg(guacutils.encode('chat', '', 'You need to log in to do that.'));
|
|
|
|
|
if (client.rank !== Rank.Unregistered) return;
|
|
|
|
|
this.renameUser(client, undefined);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
this.renameUser(client, msgArr[1]);
|
|
|
|
|
break;
|
|
|
|
|
case 'chat':
|
|
|
|
|
if (!client.username) return;
|
|
|
|
|
if (client.IP.muted) return;
|
|
|
|
|
if (msgArr.length !== 2) return;
|
|
|
|
|
if (this.Config.auth.enabled && client.rank === Rank.Unregistered && !this.Config.auth.guestPermissions.chat) {
|
|
|
|
|
client.sendMsg(guacutils.encode('chat', '', 'You need to login to do that.'));
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
var msg = Utilities.HTMLSanitize(msgArr[1]);
|
|
|
|
|
// One of the things I hated most about the old server is it completely discarded your message if it was too long
|
|
|
|
|
if (msg.length > this.Config.collabvm.maxChatLength) msg = msg.substring(0, this.Config.collabvm.maxChatLength);
|
|
|
|
|
if (msg.trim().length < 1) return;
|
|
|
|
|
|
|
|
|
|
this.clients.forEach((c) => c.sendMsg(guacutils.encode('chat', client.username!, msg)));
|
|
|
|
|
this.ChatHistory.push({ user: client.username, msg: msg });
|
|
|
|
|
client.onMsgSent();
|
|
|
|
|
break;
|
|
|
|
|
case 'turn':
|
|
|
|
|
if ((!this.turnsAllowed || this.Config.collabvm.turnwhitelist) && client.rank !== Rank.Admin && client.rank !== Rank.Moderator && client.rank !== Rank.Turn) return;
|
|
|
|
|
if (this.Config.auth.enabled && client.rank === Rank.Unregistered && !this.Config.auth.guestPermissions.turn) {
|
|
|
|
|
client.sendMsg(guacutils.encode('chat', '', 'You need to login to do that.'));
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if (!client.TurnRateLimit.request()) return;
|
|
|
|
|
if (!client.connectedToNode) return;
|
|
|
|
|
if (msgArr.length > 2) return;
|
|
|
|
|
var takingTurn: boolean;
|
|
|
|
|
if (msgArr.length === 1) takingTurn = true;
|
|
|
|
|
else
|
|
|
|
|
switch (msgArr[1]) {
|
|
|
|
|
case '0':
|
|
|
|
|
if (this.indefiniteTurn === client) {
|
|
|
|
|
this.indefiniteTurn = null;
|
|
|
|
|
}
|
|
|
|
|
takingTurn = false;
|
|
|
|
|
break;
|
|
|
|
|
case '1':
|
|
|
|
|
takingTurn = true;
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
return;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
if (takingTurn) {
|
|
|
|
|
var currentQueue = this.TurnQueue.toArray();
|
|
|
|
|
// If the user is already in the turn queue, ignore the turn request.
|
|
|
|
|
if (currentQueue.indexOf(client) !== -1) return;
|
|
|
|
|
// If they're muted, also ignore the turn request.
|
|
|
|
|
// Send them the turn queue to prevent client glitches
|
|
|
|
|
if (client.IP.muted) return;
|
|
|
|
|
if (this.Config.collabvm.turnlimit.enabled) {
|
|
|
|
|
// Get the amount of users in the turn queue with the same IP as the user requesting a turn.
|
|
|
|
|
let turns = currentQueue.filter((user) => user.IP.address == client.IP.address);
|
|
|
|
|
// If it exceeds the limit set in the config, ignore the turn request.
|
|
|
|
|
if (turns.length + 1 > this.Config.collabvm.turnlimit.maximum) return;
|
|
|
|
|
}
|
|
|
|
|
this.TurnQueue.enqueue(client);
|
|
|
|
|
if (this.TurnQueue.size === 1) this.nextTurn();
|
|
|
|
|
} else {
|
|
|
|
|
var hadturn = this.TurnQueue.peek() === client;
|
|
|
|
|
this.TurnQueue = Queue.from(this.TurnQueue.toArray().filter((u) => u !== client));
|
|
|
|
|
if (hadturn) this.nextTurn();
|
|
|
|
|
}
|
|
|
|
|
this.sendTurnUpdate();
|
|
|
|
|
break;
|
|
|
|
|
case 'mouse':
|
|
|
|
|
if (this.TurnQueue.peek() !== client && client.rank !== Rank.Admin) return;
|
|
|
|
|
var x = parseInt(msgArr[1]);
|
|
|
|
|
var y = parseInt(msgArr[2]);
|
|
|
|
|
var mask = parseInt(msgArr[3]);
|
|
|
|
|
if (x === undefined || y === undefined || mask === undefined) return;
|
|
|
|
|
this.VM.GetDisplay()!.MouseEvent(x, y, mask);
|
|
|
|
|
break;
|
|
|
|
|
case 'key':
|
|
|
|
|
if (this.TurnQueue.peek() !== client && client.rank !== Rank.Admin) return;
|
|
|
|
|
var keysym = parseInt(msgArr[1]);
|
|
|
|
|
var down = parseInt(msgArr[2]);
|
|
|
|
|
if (keysym === undefined || (down !== 0 && down !== 1)) return;
|
|
|
|
|
this.VM.GetDisplay()!.KeyboardEvent(keysym, down === 1 ? true : false);
|
|
|
|
|
break;
|
|
|
|
|
case 'vote':
|
|
|
|
|
if (!this.Config.vm.snapshots) return;
|
|
|
|
|
if ((!this.turnsAllowed || this.Config.collabvm.turnwhitelist) && client.rank !== Rank.Admin && client.rank !== Rank.Moderator && client.rank !== Rank.Turn) return;
|
|
|
|
|
if (!client.connectedToNode) return;
|
|
|
|
|
if (msgArr.length !== 2) return;
|
|
|
|
|
if (!client.VoteRateLimit.request()) return;
|
|
|
|
|
switch (msgArr[1]) {
|
|
|
|
|
case '1':
|
|
|
|
|
if (!this.voteInProgress) {
|
|
|
|
|
if (this.voteCooldown !== 0) {
|
|
|
|
|
client.sendMsg(guacutils.encode('vote', '3', this.voteCooldown.toString()));
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
this.startVote();
|
|
|
|
|
this.clients.forEach((c) => c.sendMsg(guacutils.encode('chat', '', `${client.username} has started a vote to reset the VM.`)));
|
|
|
|
|
} else if (client.IP.vote !== true) this.clients.forEach((c) => c.sendMsg(guacutils.encode('chat', '', `${client.username} has voted yes.`)));
|
|
|
|
|
client.IP.vote = true;
|
|
|
|
|
break;
|
|
|
|
|
case '0':
|
|
|
|
|
if (!this.voteInProgress) return;
|
|
|
|
|
if (client.IP.vote !== false) this.clients.forEach((c) => c.sendMsg(guacutils.encode('chat', '', `${client.username} has voted no.`)));
|
|
|
|
|
client.IP.vote = false;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
this.sendVoteUpdate();
|
|
|
|
|
break;
|
|
|
|
|
case 'admin':
|
|
|
|
|
if (msgArr.length < 2) return;
|
|
|
|
|
switch (msgArr[1]) {
|
|
|
|
|
case '2':
|
|
|
|
|
// Login
|
|
|
|
|
if (this.Config.auth.enabled) {
|
|
|
|
|
client.sendMsg(guacutils.encode('chat', '', 'This server does not support staff passwords. Please log in to become staff.'));
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if (!client.LoginRateLimit.request() || !client.username) return;
|
|
|
|
|
if (msgArr.length !== 3) return;
|
|
|
|
|
var sha256 = createHash('sha256');
|
|
|
|
|
sha256.update(msgArr[2]);
|
|
|
|
|
var pwdHash = sha256.digest('hex');
|
|
|
|
|
sha256.destroy();
|
|
|
|
|
if (pwdHash === this.Config.collabvm.adminpass) {
|
|
|
|
|
client.rank = Rank.Admin;
|
|
|
|
|
client.sendMsg(guacutils.encode('admin', '0', '1'));
|
|
|
|
|
} else if (this.Config.collabvm.moderatorEnabled && pwdHash === this.Config.collabvm.modpass) {
|
|
|
|
|
client.rank = Rank.Moderator;
|
|
|
|
|
client.sendMsg(guacutils.encode('admin', '0', '3', this.ModPerms.toString()));
|
|
|
|
|
} else if (this.Config.collabvm.turnwhitelist && pwdHash === this.Config.collabvm.turnpass) {
|
|
|
|
|
client.rank = Rank.Turn;
|
|
|
|
|
client.sendMsg(guacutils.encode('chat', '', 'You may now take turns.'));
|
|
|
|
|
} else {
|
|
|
|
|
client.sendMsg(guacutils.encode('admin', '0', '0'));
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if (this.screenHidden) {
|
|
|
|
|
await this.SendFullScreenWithSize(client);
|
|
|
|
|
|
|
|
|
|
client.sendMsg(guacutils.encode('sync', Date.now().toString()));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
this.clients.forEach((c) => c.sendMsg(guacutils.encode('adduser', '1', client.username!, client.rank.toString())));
|
|
|
|
|
break;
|
|
|
|
|
case '5':
|
|
|
|
|
// QEMU Monitor
|
|
|
|
|
if (client.rank !== Rank.Admin) return;
|
|
|
|
|
/* Surely there could be rudimentary processing to convert some qemu monitor syntax to [XYZ hypervisor] if possible
|
2023-02-25 15:34:59 -05:00
|
|
|
if (!(this.VM instanceof QEMUVM)) {
|
|
|
|
|
client.sendMsg(guacutils.encode("admin", "2", "This is not a QEMU VM and therefore QEMU monitor commands cannot be run."));
|
|
|
|
|
return;
|
|
|
|
|
}
|
2024-04-23 09:57:02 -04:00
|
|
|
*/
|
2024-04-24 03:50:17 -04:00
|
|
|
if (msgArr.length !== 4 || msgArr[2] !== this.Config.collabvm.node) return;
|
|
|
|
|
var output = await this.VM.MonitorCommand(msgArr[3]);
|
|
|
|
|
client.sendMsg(guacutils.encode('admin', '2', String(output)));
|
|
|
|
|
break;
|
|
|
|
|
case '8':
|
|
|
|
|
// Restore
|
|
|
|
|
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.restore)) return;
|
|
|
|
|
this.VM.Reset();
|
|
|
|
|
break;
|
|
|
|
|
case '10':
|
|
|
|
|
// Reboot
|
|
|
|
|
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.reboot)) return;
|
|
|
|
|
if (msgArr.length !== 3 || msgArr[2] !== this.Config.collabvm.node) return;
|
|
|
|
|
this.VM.MonitorCommand('system_reset');
|
|
|
|
|
break;
|
|
|
|
|
case '12':
|
|
|
|
|
// Ban
|
|
|
|
|
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.ban)) return;
|
|
|
|
|
var user = this.clients.find((c) => c.username === msgArr[2]);
|
|
|
|
|
if (!user) return;
|
|
|
|
|
user.ban();
|
|
|
|
|
case '13':
|
|
|
|
|
// Force Vote
|
|
|
|
|
if (msgArr.length !== 3) return;
|
|
|
|
|
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.forcevote)) return;
|
|
|
|
|
if (!this.voteInProgress) return;
|
|
|
|
|
switch (msgArr[2]) {
|
|
|
|
|
case '1':
|
|
|
|
|
this.endVote(true);
|
|
|
|
|
break;
|
|
|
|
|
case '0':
|
|
|
|
|
this.endVote(false);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case '14':
|
|
|
|
|
// Mute
|
|
|
|
|
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.mute)) return;
|
|
|
|
|
if (msgArr.length !== 4) return;
|
|
|
|
|
var user = this.clients.find((c) => c.username === msgArr[2]);
|
|
|
|
|
if (!user) return;
|
|
|
|
|
var permamute;
|
|
|
|
|
switch (msgArr[3]) {
|
|
|
|
|
case '0':
|
|
|
|
|
permamute = false;
|
|
|
|
|
break;
|
|
|
|
|
case '1':
|
|
|
|
|
permamute = true;
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
user.mute(permamute);
|
|
|
|
|
break;
|
|
|
|
|
case '15':
|
|
|
|
|
// Kick
|
|
|
|
|
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.kick)) return;
|
|
|
|
|
var user = this.clients.find((c) => c.username === msgArr[2]);
|
|
|
|
|
if (!user) return;
|
|
|
|
|
user.kick();
|
|
|
|
|
break;
|
|
|
|
|
case '16':
|
|
|
|
|
// End turn
|
|
|
|
|
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.bypassturn)) return;
|
|
|
|
|
if (msgArr.length !== 3) return;
|
|
|
|
|
var user = this.clients.find((c) => c.username === msgArr[2]);
|
|
|
|
|
if (!user) return;
|
|
|
|
|
this.endTurn(user);
|
|
|
|
|
break;
|
|
|
|
|
case '17':
|
|
|
|
|
// Clear turn queue
|
|
|
|
|
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.bypassturn)) return;
|
|
|
|
|
if (msgArr.length !== 3 || msgArr[2] !== this.Config.collabvm.node) return;
|
|
|
|
|
this.clearTurns();
|
|
|
|
|
break;
|
|
|
|
|
case '18':
|
|
|
|
|
// Rename user
|
|
|
|
|
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.rename)) return;
|
|
|
|
|
if (this.Config.auth.enabled) {
|
|
|
|
|
client.sendMsg(guacutils.encode('chat', '', 'Cannot rename users on a server that uses authentication.'));
|
|
|
|
|
}
|
|
|
|
|
if (msgArr.length !== 4) return;
|
|
|
|
|
var user = this.clients.find((c) => c.username === msgArr[2]);
|
|
|
|
|
if (!user) return;
|
|
|
|
|
this.renameUser(user, msgArr[3]);
|
|
|
|
|
break;
|
|
|
|
|
case '19':
|
|
|
|
|
// Get IP
|
|
|
|
|
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.grabip)) return;
|
|
|
|
|
if (msgArr.length !== 3) return;
|
|
|
|
|
var user = this.clients.find((c) => c.username === msgArr[2]);
|
|
|
|
|
if (!user) return;
|
|
|
|
|
client.sendMsg(guacutils.encode('admin', '19', msgArr[2], user.IP.address));
|
|
|
|
|
break;
|
|
|
|
|
case '20':
|
|
|
|
|
// Steal turn
|
|
|
|
|
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.bypassturn)) return;
|
|
|
|
|
this.bypassTurn(client);
|
|
|
|
|
break;
|
|
|
|
|
case '21':
|
|
|
|
|
// XSS
|
|
|
|
|
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.xss)) return;
|
|
|
|
|
if (msgArr.length !== 3) return;
|
|
|
|
|
switch (client.rank) {
|
|
|
|
|
case Rank.Admin:
|
|
|
|
|
this.clients.forEach((c) => c.sendMsg(guacutils.encode('chat', client.username!, msgArr[2])));
|
|
|
|
|
|
|
|
|
|
this.ChatHistory.push({ user: client.username!, msg: msgArr[2] });
|
|
|
|
|
break;
|
|
|
|
|
case Rank.Moderator:
|
|
|
|
|
this.clients.filter((c) => c.rank !== Rank.Admin).forEach((c) => c.sendMsg(guacutils.encode('chat', client.username!, msgArr[2])));
|
|
|
|
|
|
|
|
|
|
this.clients.filter((c) => c.rank === Rank.Admin).forEach((c) => c.sendMsg(guacutils.encode('chat', client.username!, Utilities.HTMLSanitize(msgArr[2]))));
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case '22':
|
|
|
|
|
// Toggle turns
|
|
|
|
|
if (client.rank !== Rank.Admin) return;
|
|
|
|
|
if (msgArr.length !== 3) return;
|
|
|
|
|
switch (msgArr[2]) {
|
|
|
|
|
case '0':
|
|
|
|
|
this.clearTurns();
|
|
|
|
|
this.turnsAllowed = false;
|
|
|
|
|
break;
|
|
|
|
|
case '1':
|
|
|
|
|
this.turnsAllowed = true;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case '23':
|
|
|
|
|
// Indefinite turn
|
|
|
|
|
if (client.rank !== Rank.Admin) return;
|
|
|
|
|
this.indefiniteTurn = client;
|
|
|
|
|
this.TurnQueue = Queue.from([client, ...this.TurnQueue.toArray().filter((c) => c !== client)]);
|
|
|
|
|
this.sendTurnUpdate();
|
|
|
|
|
break;
|
|
|
|
|
case '24':
|
|
|
|
|
// Hide screen
|
|
|
|
|
if (client.rank !== Rank.Admin) return;
|
|
|
|
|
if (msgArr.length !== 3) return;
|
|
|
|
|
switch (msgArr[2]) {
|
|
|
|
|
case '0':
|
|
|
|
|
this.screenHidden = true;
|
|
|
|
|
this.clients
|
|
|
|
|
.filter((c) => c.rank == Rank.Unregistered)
|
|
|
|
|
.forEach((client) => {
|
|
|
|
|
client.sendMsg(guacutils.encode('size', '0', '1024', '768'));
|
|
|
|
|
client.sendMsg(guacutils.encode('png', '0', '0', '0', '0', this.screenHiddenImg));
|
|
|
|
|
client.sendMsg(guacutils.encode('sync', Date.now().toString()));
|
|
|
|
|
});
|
|
|
|
|
break;
|
|
|
|
|
case '1':
|
|
|
|
|
this.screenHidden = false;
|
|
|
|
|
let displaySize = this.VM.GetDisplay().Size();
|
|
|
|
|
|
|
|
|
|
let encoded = await this.MakeRectData({
|
|
|
|
|
x: 0,
|
|
|
|
|
y: 0,
|
|
|
|
|
width: displaySize.width,
|
|
|
|
|
height: displaySize.height
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
this.clients.forEach(async (client) => {
|
|
|
|
|
client.sendMsg(guacutils.encode('size', '0', displaySize.width.toString(), displaySize.height.toString()));
|
|
|
|
|
client.sendMsg(guacutils.encode('png', '0', '0', '0', '0', encoded));
|
|
|
|
|
client.sendMsg(guacutils.encode('sync', Date.now().toString()));
|
|
|
|
|
});
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case '25':
|
|
|
|
|
if (client.rank !== Rank.Admin || msgArr.length !== 3) return;
|
|
|
|
|
this.clients.forEach((c) => c.sendMsg(guacutils.encode('chat', '', msgArr[2])));
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
getUsernameList(): string[] {
|
|
|
|
|
var arr: string[] = [];
|
|
|
|
|
|
|
|
|
|
this.clients.filter((c) => c.username).forEach((c) => arr.push(c.username!));
|
|
|
|
|
return arr;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
renameUser(client: User, newName?: string) {
|
|
|
|
|
// This shouldn't need a ternary but it does for some reason
|
|
|
|
|
var hadName: boolean = client.username ? true : false;
|
|
|
|
|
var oldname: any;
|
|
|
|
|
if (hadName) oldname = client.username;
|
|
|
|
|
var status = '0';
|
|
|
|
|
if (!newName) {
|
|
|
|
|
client.assignGuestName(this.getUsernameList());
|
|
|
|
|
} else {
|
|
|
|
|
newName = newName.trim();
|
|
|
|
|
if (hadName && newName === oldname) {
|
|
|
|
|
client.sendMsg(guacutils.encode('rename', '0', '0', client.username!, client.rank.toString()));
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if (this.getUsernameList().indexOf(newName) !== -1) {
|
|
|
|
|
client.assignGuestName(this.getUsernameList());
|
|
|
|
|
if (client.connectedToNode) {
|
|
|
|
|
status = '1';
|
|
|
|
|
}
|
|
|
|
|
} else if (!/^[a-zA-Z0-9\ \-\_\.]+$/.test(newName) || newName.length > 20 || newName.length < 3) {
|
|
|
|
|
client.assignGuestName(this.getUsernameList());
|
|
|
|
|
status = '2';
|
|
|
|
|
} else if (this.Config.collabvm.usernameblacklist.indexOf(newName) !== -1) {
|
|
|
|
|
client.assignGuestName(this.getUsernameList());
|
|
|
|
|
status = '3';
|
|
|
|
|
} else client.username = newName;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
client.sendMsg(guacutils.encode('rename', '0', status, client.username!, client.rank.toString()));
|
|
|
|
|
if (hadName) {
|
|
|
|
|
this.logger.Info(`Rename ${client.IP.address} from ${oldname} to ${client.username}`);
|
|
|
|
|
this.clients.forEach((c) => c.sendMsg(guacutils.encode('rename', '1', oldname, client.username!, client.rank.toString())));
|
|
|
|
|
} else {
|
|
|
|
|
this.logger.Info(`Rename ${client.IP.address} to ${client.username}`);
|
|
|
|
|
this.clients.forEach((c) => c.sendMsg(guacutils.encode('adduser', '1', client.username!, client.rank.toString())));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
getAdduserMsg(): string {
|
|
|
|
|
var arr: string[] = ['adduser', this.clients.filter((c) => c.username).length.toString()];
|
|
|
|
|
|
|
|
|
|
this.clients.filter((c) => c.username).forEach((c) => arr.push(c.username!, c.rank.toString()));
|
|
|
|
|
return guacutils.encode(...arr);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
getChatHistoryMsg(): string {
|
|
|
|
|
var arr: string[] = ['chat'];
|
|
|
|
|
this.ChatHistory.forEach((c) => arr.push(c.user, c.msg));
|
|
|
|
|
return guacutils.encode(...arr);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private sendTurnUpdate(client?: User) {
|
|
|
|
|
var turnQueueArr = this.TurnQueue.toArray();
|
|
|
|
|
var turntime;
|
|
|
|
|
if (this.indefiniteTurn === null) turntime = this.TurnTime * 1000;
|
|
|
|
|
else turntime = 9999999999;
|
|
|
|
|
var arr = ['turn', turntime.toString(), this.TurnQueue.size.toString()];
|
|
|
|
|
// @ts-ignore
|
|
|
|
|
this.TurnQueue.forEach((c) => arr.push(c.username));
|
|
|
|
|
var currentTurningUser = this.TurnQueue.peek();
|
|
|
|
|
if (client) {
|
|
|
|
|
client.sendMsg(guacutils.encode(...arr));
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
this.clients
|
|
|
|
|
.filter((c) => c !== currentTurningUser && c.connectedToNode)
|
|
|
|
|
.forEach((c) => {
|
|
|
|
|
if (turnQueueArr.indexOf(c) !== -1) {
|
|
|
|
|
var time;
|
|
|
|
|
if (this.indefiniteTurn === null) time = this.TurnTime * 1000 + (turnQueueArr.indexOf(c) - 1) * this.Config.collabvm.turnTime * 1000;
|
|
|
|
|
else time = 9999999999;
|
|
|
|
|
c.sendMsg(guacutils.encode(...arr, time.toString()));
|
|
|
|
|
} else {
|
|
|
|
|
c.sendMsg(guacutils.encode(...arr));
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
if (currentTurningUser) currentTurningUser.sendMsg(guacutils.encode(...arr));
|
|
|
|
|
}
|
|
|
|
|
private nextTurn() {
|
|
|
|
|
clearInterval(this.TurnInterval);
|
|
|
|
|
if (this.TurnQueue.size === 0) {
|
|
|
|
|
} else {
|
|
|
|
|
this.TurnTime = this.Config.collabvm.turnTime;
|
|
|
|
|
this.TurnInterval = setInterval(() => this.turnInterval(), 1000);
|
|
|
|
|
}
|
|
|
|
|
this.sendTurnUpdate();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
clearTurns() {
|
|
|
|
|
clearInterval(this.TurnInterval);
|
|
|
|
|
this.TurnQueue.clear();
|
|
|
|
|
this.sendTurnUpdate();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bypassTurn(client: User) {
|
|
|
|
|
var a = this.TurnQueue.toArray().filter((c) => c !== client);
|
|
|
|
|
this.TurnQueue = Queue.from([client, ...a]);
|
|
|
|
|
this.nextTurn();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
endTurn(client: User) {
|
|
|
|
|
var hasTurn = this.TurnQueue.peek() === client;
|
|
|
|
|
this.TurnQueue = Queue.from(this.TurnQueue.toArray().filter((c) => c !== client));
|
|
|
|
|
if (hasTurn) this.nextTurn();
|
|
|
|
|
else this.sendTurnUpdate();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private turnInterval() {
|
|
|
|
|
if (this.indefiniteTurn !== null) return;
|
|
|
|
|
this.TurnTime--;
|
|
|
|
|
if (this.TurnTime < 1) {
|
|
|
|
|
this.TurnQueue.dequeue();
|
|
|
|
|
this.nextTurn();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private async OnDisplayRectangle(rect: Rect) {
|
|
|
|
|
let encodedb64 = await this.MakeRectData(rect);
|
|
|
|
|
|
|
|
|
|
this.clients
|
|
|
|
|
.filter((c) => c.connectedToNode || c.viewMode == 1)
|
|
|
|
|
.forEach((c) => {
|
|
|
|
|
if (this.screenHidden && c.rank == Rank.Unregistered) return;
|
|
|
|
|
c.sendMsg(guacutils.encode('png', '0', '0', rect.x.toString(), rect.y.toString(), encodedb64));
|
|
|
|
|
c.sendMsg(guacutils.encode('sync', Date.now().toString()));
|
|
|
|
|
});
|
|
|
|
|
}
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private OnDisplayResized(size: Size) {
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|
this.clients
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|
.filter((c) => c.connectedToNode || c.viewMode == 1)
|
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.forEach((c) => {
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|
if (this.screenHidden && c.rank == Rank.Unregistered) return;
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c.sendMsg(guacutils.encode('size', '0', size.width.toString(), size.height.toString()));
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});
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}
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|
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private async SendFullScreenWithSize(client: User) {
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|
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|
let display = this.VM.GetDisplay();
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|
|
|
let displaySize = display.Size();
|
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|
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|
let encoded = await this.MakeRectData({
|
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|
x: 0,
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|
y: 0,
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|
width: displaySize.width,
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|
height: displaySize.height
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|
});
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|
|
client.sendMsg(guacutils.encode('size', '0', displaySize.width.toString(), displaySize.height.toString()));
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|
|
client.sendMsg(guacutils.encode('png', '0', '0', '0', '0', encoded));
|
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|
|
}
|
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|
|
|
|
private async MakeRectData(rect: Rect) {
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|
|
|
|
let display = this.VM.GetDisplay();
|
|
|
|
|
let displaySize = display.Size();
|
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|
|
|
|
|
|
|
|
let encoded = await EncodeJpeg(display.Buffer(), displaySize, rect);
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|
|
return encoded.toString('base64');
|
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|
|
}
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|
|
|
|
|
|
|
|
getThumbnail(): Promise<string> {
|
|
|
|
|
return new Promise(async (res, rej) => {
|
|
|
|
|
let display = this.VM.GetDisplay();
|
|
|
|
|
if (display == null) return;
|
|
|
|
|
|
|
|
|
|
// TODO: pass custom options to Sharp.resize() probably
|
|
|
|
|
let out = await sharp(display.Buffer(), { raw: GetRawSharpOptions(display.Size()) })
|
|
|
|
|
.resize(400, 300, { fit: 'fill' })
|
|
|
|
|
.toFormat('jpeg')
|
|
|
|
|
.toBuffer();
|
|
|
|
|
|
|
|
|
|
res(out.toString('base64'));
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
startVote() {
|
|
|
|
|
if (this.voteInProgress) return;
|
|
|
|
|
this.voteInProgress = true;
|
|
|
|
|
this.clients.forEach((c) => c.sendMsg(guacutils.encode('vote', '0')));
|
|
|
|
|
this.voteTime = this.Config.collabvm.voteTime;
|
|
|
|
|
this.voteInterval = setInterval(() => {
|
|
|
|
|
this.voteTime--;
|
|
|
|
|
if (this.voteTime < 1) {
|
|
|
|
|
this.endVote();
|
|
|
|
|
}
|
|
|
|
|
}, 1000);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
endVote(result?: boolean) {
|
|
|
|
|
if (!this.voteInProgress) return;
|
|
|
|
|
this.voteInProgress = false;
|
|
|
|
|
clearInterval(this.voteInterval);
|
|
|
|
|
var count = this.getVoteCounts();
|
|
|
|
|
this.clients.forEach((c) => c.sendMsg(guacutils.encode('vote', '2')));
|
|
|
|
|
if (result === true || (result === undefined && count.yes >= count.no)) {
|
|
|
|
|
this.clients.forEach((c) => c.sendMsg(guacutils.encode('chat', '', 'The vote to reset the VM has won.')));
|
|
|
|
|
this.VM.Reset();
|
|
|
|
|
} else {
|
|
|
|
|
this.clients.forEach((c) => c.sendMsg(guacutils.encode('chat', '', 'The vote to reset the VM has lost.')));
|
|
|
|
|
}
|
|
|
|
|
this.clients.forEach((c) => {
|
|
|
|
|
c.IP.vote = null;
|
|
|
|
|
});
|
|
|
|
|
this.voteCooldown = this.Config.collabvm.voteCooldown;
|
|
|
|
|
this.voteCooldownInterval = setInterval(() => {
|
|
|
|
|
this.voteCooldown--;
|
|
|
|
|
if (this.voteCooldown < 1) clearInterval(this.voteCooldownInterval);
|
|
|
|
|
}, 1000);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
sendVoteUpdate(client?: User) {
|
|
|
|
|
if (!this.voteInProgress) return;
|
|
|
|
|
var count = this.getVoteCounts();
|
|
|
|
|
var msg = guacutils.encode('vote', '1', (this.voteTime * 1000).toString(), count.yes.toString(), count.no.toString());
|
|
|
|
|
if (client) client.sendMsg(msg);
|
|
|
|
|
else this.clients.forEach((c) => c.sendMsg(msg));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
getVoteCounts(): VoteTally {
|
|
|
|
|
let yes = 0;
|
|
|
|
|
let no = 0;
|
|
|
|
|
IPDataManager.ForEachIPData((c) => {
|
|
|
|
|
if (c.vote === true) yes++;
|
|
|
|
|
if (c.vote === false) no++;
|
|
|
|
|
});
|
|
|
|
|
return { yes: yes, no: no };
|
|
|
|
|
}
|
2024-04-24 03:41:32 -04:00
|
|
|
}
|