qemu: fix qmp disconnection semi properly
this is actually something i need to push to crusttest as well, because this will affect it as well, though not as badly because it will only break certain buttons
This commit is contained in:
@@ -207,21 +207,26 @@ export class QemuVM extends EventEmitter {
|
||||
if (!this.qmpConnected) {
|
||||
self.qmpInstance = new QmpClient();
|
||||
|
||||
self.qmpInstance.on('close', async () => {
|
||||
let onQmpError = async (err: Error|undefined) => {
|
||||
self.qmpConnected = false;
|
||||
|
||||
// If we aren't stopping, then we do actually need to care QMP disconnected
|
||||
if (self.state != VMState.Stopping) {
|
||||
//if(err !== undefined) // This doesn't show anything useful or maybe I'm just stupid idk
|
||||
// self.VMLog().Error(`Error: ${err!}`)
|
||||
if (self.qmpFailCount++ < kMaxFailCount) {
|
||||
this.VMLog().Error(`Failed to connect to QMP ${self.qmpFailCount} times`);
|
||||
self.VMLog().Error(`Failed to connect to QMP ${self.qmpFailCount} times.`);
|
||||
await Shared.Sleep(500);
|
||||
await self.ConnectQmp();
|
||||
} else {
|
||||
this.VMLog().Error(`Failed to connect to QMP ${self.qmpFailCount} times, giving up`);
|
||||
self.VMLog().Error(`Reached max retries, giving up.`);
|
||||
await self.Stop();
|
||||
}
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
self.qmpInstance.on('close', onQmpError);
|
||||
self.qmpInstance.on('error', onQmpError);
|
||||
|
||||
self.qmpInstance.on('event', async (ev) => {
|
||||
switch (ev.event) {
|
||||
|
||||
@@ -22,6 +22,12 @@ export default class QmpClient extends Socket {
|
||||
private commandEntries: QmpCommandEntry[] = [];
|
||||
private lastID = 0;
|
||||
|
||||
constructor() {
|
||||
super();
|
||||
|
||||
this.assignHandlers();
|
||||
}
|
||||
|
||||
private ExecuteSync(command: string, args: any | null, callback: QmpCallback | null) {
|
||||
let cmd: QmpCommandEntry = {
|
||||
callback: callback,
|
||||
@@ -65,20 +71,11 @@ export default class QmpClient extends Socket {
|
||||
}
|
||||
|
||||
// this can probably be made async
|
||||
private ConnectImpl() {
|
||||
private assignHandlers() {
|
||||
let self = this;
|
||||
|
||||
this.once('connect', () => {
|
||||
this.removeAllListeners('error');
|
||||
});
|
||||
|
||||
this.once('error', (err) => {
|
||||
// just rethrow lol
|
||||
//throw err;
|
||||
|
||||
console.log('you have pants: rules,', err);
|
||||
});
|
||||
|
||||
this.on('connect', () => {
|
||||
// this should be more correct?
|
||||
this.once('data', (data) => {
|
||||
// Handshake QMP with the server.
|
||||
self.qmpHandshakeData = JSON.parse(data.toString('utf8')).QMP;
|
||||
@@ -116,20 +113,18 @@ export default class QmpClient extends Socket {
|
||||
this.emit('qmp-ready');
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
this.once('close', () => {
|
||||
this.on('close', () => {
|
||||
this.end();
|
||||
this.removeAllListeners('data'); // wow. good job bud. cool memory leak
|
||||
});
|
||||
}
|
||||
|
||||
Connect(host: string, port: number) {
|
||||
super.connect(port, host);
|
||||
this.ConnectImpl();
|
||||
}
|
||||
|
||||
ConnectUNIX(path: string) {
|
||||
super.connect(path);
|
||||
this.ConnectImpl();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user