add all the staff actions and resets and uhh i forgot to commit but everything works now
This commit is contained in:
334
src/WSServer.ts
334
src/WSServer.ts
@@ -5,7 +5,6 @@ import internal from 'stream';
|
||||
import * as Utilities from './Utilities.js';
|
||||
import { User, Rank } from './User.js';
|
||||
import * as guacutils from './guacutils.js';
|
||||
import * as fs from 'fs';
|
||||
// I hate that you have to do it like this
|
||||
import CircularBuffer from 'mnemonist/circular-buffer.js';
|
||||
import Queue from 'mnemonist/queue.js';
|
||||
@@ -13,7 +12,7 @@ import { createHash } from 'crypto';
|
||||
import { isIP } from 'net';
|
||||
import QEMUVM from './QEMUVM.js';
|
||||
import Framebuffer from './Framebuffer.js';
|
||||
import sharp, { Sharp } from 'sharp';
|
||||
import sharp from 'sharp';
|
||||
|
||||
export default class WSServer {
|
||||
private Config : IConfig;
|
||||
@@ -22,9 +21,22 @@ export default class WSServer {
|
||||
private clients : User[];
|
||||
private ChatHistory : CircularBuffer<{user:string,msg:string}>
|
||||
private TurnQueue : Queue<User>;
|
||||
// Time remaining on the current turn
|
||||
private TurnTime : number;
|
||||
// Interval to keep track of the current turn time
|
||||
private TurnInterval? : NodeJS.Timer;
|
||||
// Is the turn interval running?
|
||||
private TurnIntervalRunning : boolean;
|
||||
// If a reset vote is in progress
|
||||
private voteInProgress : boolean;
|
||||
// Interval to keep track of vote resets
|
||||
private voteInterval? : NodeJS.Timer;
|
||||
// How much time is left on the vote
|
||||
private voteTime : number;
|
||||
// How much time until another reset vote can be cast
|
||||
private voteTimeout : number;
|
||||
// Interval to keep track
|
||||
private voteTimeoutInterval? : NodeJS.Timer;
|
||||
private ModPerms : number;
|
||||
private VM : QEMUVM;
|
||||
private framebuffer : Framebuffer;
|
||||
@@ -35,6 +47,9 @@ export default class WSServer {
|
||||
this.TurnIntervalRunning = false;
|
||||
this.clients = [];
|
||||
this.Config = config;
|
||||
this.voteInProgress = false;
|
||||
this.voteTime = 0;
|
||||
this.voteTimeout = 0;
|
||||
this.ModPerms = Utilities.MakeModPerms(this.Config.collabvm.moderatorPermissions);
|
||||
this.server = http.createServer();
|
||||
this.socket = new WebSocketServer({noServer: true});
|
||||
@@ -156,49 +171,12 @@ export default class WSServer {
|
||||
var jpg = await sharp(await this.framebuffer.getFb(), {raw: {height: this.framebuffer.size.height, width: this.framebuffer.size.width, channels: 4}}).jpeg().toBuffer();
|
||||
var jpg64 = jpg.toString("base64");
|
||||
client.sendMsg(guacutils.encode("png", "0", "0", "0", "0", jpg64));
|
||||
if (this.voteInProgress) this.sendVoteUpdate(client);
|
||||
this.sendTurnUpdate(client);
|
||||
break;
|
||||
case "rename":
|
||||
if (!client.RenameRateLimit.request()) return;
|
||||
// This shouldn't need a ternary but it does for some reason
|
||||
var hadName : boolean = client.username ? true : false;
|
||||
var oldname : any;
|
||||
if (hadName) oldname = client.username;
|
||||
if (msgArr.length === 1) {
|
||||
client.assignGuestName(this.getUsernameList());
|
||||
} else {
|
||||
var newName = msgArr[1];
|
||||
if (hadName && newName === oldname) {
|
||||
//@ts-ignore
|
||||
client.sendMsg(guacutils.encode("rename", "0", "0", client.username));
|
||||
return;
|
||||
}
|
||||
if (this.getUsernameList().indexOf(newName) !== -1) {
|
||||
client.sendMsg(guacutils.encode("rename", "0", "1"));
|
||||
return;
|
||||
}
|
||||
if (!/^[a-zA-Z0-9\ \-\_\.]+$/.test(newName)) {
|
||||
client.sendMsg(guacutils.encode("rename", "0", "2"));
|
||||
return;
|
||||
}
|
||||
if (this.Config.collabvm.usernameblacklist.indexOf(newName) !== -1) {
|
||||
client.sendMsg(guacutils.encode("rename", "0", "3"));
|
||||
return;
|
||||
}
|
||||
client.username = newName;
|
||||
}
|
||||
//@ts-ignore
|
||||
client.sendMsg(guacutils.encode("rename", "0", "0", client.username));
|
||||
if (hadName) {
|
||||
console.log(`[RENAME] ${client.IP} from ${oldname} to ${client.username}`);
|
||||
this.clients.filter(c => c.username !== client.username).forEach((c) =>
|
||||
//@ts-ignore
|
||||
c.sendMsg(guacutils.encode("rename", "1", oldname, client.username)));
|
||||
} else {
|
||||
console.log(`[RENAME] ${client.IP} to ${client.username}`);
|
||||
this.clients.forEach((c) =>
|
||||
//@ts-ignore
|
||||
c.sendMsg(guacutils.encode("adduser", "1", client.username, client.rank)));
|
||||
}
|
||||
this.renameUser(client, msgArr[1]);
|
||||
break;
|
||||
case "chat":
|
||||
if (!client.username) return;
|
||||
@@ -247,6 +225,7 @@ export default class WSServer {
|
||||
break;
|
||||
case "mouse":
|
||||
if (this.TurnQueue.peek() !== client && client.rank !== Rank.Admin) return;
|
||||
if (!this.VM.vncOpen) return;
|
||||
if (!this.VM.vnc) throw new Error("VNC Client was undefined");
|
||||
var x = parseInt(msgArr[1]);
|
||||
var y = parseInt(msgArr[2]);
|
||||
@@ -256,16 +235,44 @@ export default class WSServer {
|
||||
break;
|
||||
case "key":
|
||||
if (this.TurnQueue.peek() !== client && client.rank !== Rank.Admin) return;
|
||||
if (!this.VM.vncOpen) return;
|
||||
if (!this.VM.vnc) throw new Error("VNC Client was undefined");
|
||||
var keysym = parseInt(msgArr[1]);
|
||||
var down = parseInt(msgArr[2]);
|
||||
if (keysym === undefined || (down !== 0 && down !== 1)) return;
|
||||
this.VM.vnc.keyEvent(keysym, down);
|
||||
break;
|
||||
case "vote":
|
||||
if (!client.connectedToNode) return;
|
||||
if (msgArr.length !== 2) return;
|
||||
switch (msgArr[1]) {
|
||||
case "1":
|
||||
if (!this.voteInProgress) {
|
||||
if (this.voteTimeout !== 0) {
|
||||
client.sendMsg(guacutils.encode("vote", "3", this.voteTimeout.toString()));
|
||||
return;
|
||||
}
|
||||
this.startVote();
|
||||
this.clients.forEach(c => c.sendMsg(guacutils.encode("chat", "", `${client.username} has started a vote to reset the VM.`)));
|
||||
}
|
||||
else if (client.vote !== true)
|
||||
this.clients.forEach(c => c.sendMsg(guacutils.encode("chat", "", `${client.username} has voted yes.`)));
|
||||
client.vote = true;
|
||||
break;
|
||||
case "0":
|
||||
if (!this.voteInProgress) return;
|
||||
if (client.vote !== false)
|
||||
this.clients.forEach(c => c.sendMsg(guacutils.encode("chat", "", `${client.username} has voted no.`)));
|
||||
client.vote = false;
|
||||
break;
|
||||
}
|
||||
this.sendVoteUpdate();
|
||||
break;
|
||||
case "admin":
|
||||
if (msgArr.length < 2) return;
|
||||
switch (msgArr[1]) {
|
||||
case "2":
|
||||
// Login
|
||||
if (!client.LoginRateLimit.request()) return;
|
||||
if (msgArr.length !== 3) return;
|
||||
var sha256 = createHash("sha256");
|
||||
@@ -285,7 +292,124 @@ export default class WSServer {
|
||||
//@ts-ignore
|
||||
this.clients.forEach((c) => c.sendMsg(guacutils.encode("adduser", "1", client.username, client.rank)));
|
||||
break;
|
||||
|
||||
case "5":
|
||||
// QEMU Monitor
|
||||
if (client.rank !== Rank.Admin) return;
|
||||
if (msgArr.length !== 4 || msgArr[2] !== this.Config.collabvm.node) return;
|
||||
var output = await this.VM.qmpClient.runMonitorCmd(msgArr[3]);
|
||||
client.sendMsg(guacutils.encode("admin", "2", String(output)));
|
||||
break;
|
||||
case "8":
|
||||
// Restore
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.restore)) return;
|
||||
this.VM.Restore();
|
||||
break;
|
||||
case "10":
|
||||
// Reboot
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.reboot)) return;
|
||||
if (msgArr.length !== 3 || msgArr[2] !== this.Config.collabvm.node) return;
|
||||
this.VM.Reboot();
|
||||
break;
|
||||
case "12":
|
||||
// Ban
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.ban)) return;
|
||||
var user = this.clients.find(c => c.username === msgArr[2]);
|
||||
if (!user) return;
|
||||
user.ban();
|
||||
case "13":
|
||||
// Force Vote
|
||||
if (msgArr.length !== 3) return;
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.forcevote)) return;
|
||||
if (!this.voteInProgress) return;
|
||||
switch (msgArr[2]) {
|
||||
case "1":
|
||||
this.endVote(true);
|
||||
break;
|
||||
case "0":
|
||||
this.endVote(false);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case "14":
|
||||
// Mute
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.mute)) return;
|
||||
if (msgArr.length !== 4) return;
|
||||
var user = this.clients.find(c => c.username === msgArr[2]);
|
||||
if (!user) return;
|
||||
var permamute;
|
||||
switch (msgArr[3]) {
|
||||
case "0":
|
||||
permamute = false;
|
||||
break;
|
||||
case "1":
|
||||
permamute = true;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
user.mute(permamute);
|
||||
break;
|
||||
case "15":
|
||||
// Kick
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.kick)) return;
|
||||
var user = this.clients.find(c => c.username === msgArr[2]);
|
||||
if (!user) return;
|
||||
user.kick();
|
||||
break;
|
||||
case "16":
|
||||
// End turn
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.bypassturn)) return;
|
||||
if (msgArr.length !== 3) return;
|
||||
var user = this.clients.find(c => c.username === msgArr[2]);
|
||||
if (!user) return;
|
||||
this.endTurn(user);
|
||||
break;
|
||||
case "17":
|
||||
// Clear turn queue
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.bypassturn)) return;
|
||||
if (msgArr.length !== 3 || msgArr[2] !== this.Config.collabvm.node) return;
|
||||
this.clearTurns();
|
||||
break;
|
||||
case "18":
|
||||
// Rename user
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.rename)) return;
|
||||
if (msgArr.length !== 4) return;
|
||||
var user = this.clients.find(c => c.username === msgArr[2]);
|
||||
if (!user) return;
|
||||
this.renameUser(user, msgArr[3]);
|
||||
break;
|
||||
case "19":
|
||||
// Get IP
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.grabip)) return;
|
||||
if (msgArr.length !== 3) return;
|
||||
var user = this.clients.find(c => c.username === msgArr[2]);
|
||||
if (!user) return;
|
||||
client.sendMsg(guacutils.encode("admin", "19", msgArr[2], user.IP));
|
||||
break;
|
||||
case "20":
|
||||
// Steal turn
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.bypassturn)) return;
|
||||
this.bypassTurn(client);
|
||||
break;
|
||||
case "21":
|
||||
// XSS
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.xss)) return;
|
||||
if (msgArr.length !== 3) return;
|
||||
switch (client.rank) {
|
||||
case Rank.Admin:
|
||||
//@ts-ignore
|
||||
this.clients.forEach(c => c.sendMsg(guacutils.encode("chat", client.username, msgArr[2])));
|
||||
//@ts-ignore
|
||||
this.ChatHistory.push({user: client.username, msg: msgArr[2]});
|
||||
break;
|
||||
case Rank.Moderator:
|
||||
//@ts-ignore
|
||||
this.clients.filter(c => c.rank !== Rank.Admin).forEach(c => c.sendMsg(guacutils.encode("chat", client.username, msgArr[2])));
|
||||
//@ts-ignore
|
||||
this.clients.filter(c => c.rank === Rank.Admin).forEach(c => c.sendMsg(guacutils.encode("chat", client.username, Utilities.HTMLSanitize(msgArr[2]))));
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -298,6 +422,49 @@ export default class WSServer {
|
||||
this.clients.filter(c => c.username).forEach((c) => arr.push(c.username));
|
||||
return arr;
|
||||
}
|
||||
|
||||
renameUser(client : User, newName? : string) {
|
||||
// This shouldn't need a ternary but it does for some reason
|
||||
var hadName : boolean = client.username ? true : false;
|
||||
var oldname : any;
|
||||
if (hadName) oldname = client.username;
|
||||
var status = "0";
|
||||
if (!newName) {
|
||||
client.assignGuestName(this.getUsernameList());
|
||||
} else {
|
||||
if (hadName && newName === oldname) {
|
||||
//@ts-ignore
|
||||
client.sendMsg(guacutils.encode("rename", "0", "0", client.username));
|
||||
return;
|
||||
}
|
||||
if (this.getUsernameList().indexOf(newName) !== -1) {
|
||||
client.assignGuestName(this.getUsernameList());
|
||||
status = "1";
|
||||
} else
|
||||
if (!/^[a-zA-Z0-9\ \-\_\.]+$/.test(newName) || newName.length > 20 || newName.length < 3) {
|
||||
client.assignGuestName(this.getUsernameList());
|
||||
status = "2";
|
||||
} else
|
||||
if (this.Config.collabvm.usernameblacklist.indexOf(newName) !== -1) {
|
||||
client.assignGuestName(this.getUsernameList());
|
||||
status = "3";
|
||||
} else client.username = newName;
|
||||
}
|
||||
//@ts-ignore
|
||||
client.sendMsg(guacutils.encode("rename", "0", status, client.username));
|
||||
if (hadName) {
|
||||
console.log(`[RENAME] ${client.IP} from ${oldname} to ${client.username}`);
|
||||
this.clients.filter(c => c.username !== client.username).forEach((c) =>
|
||||
//@ts-ignore
|
||||
c.sendMsg(guacutils.encode("rename", "1", oldname, client.username)));
|
||||
} else {
|
||||
console.log(`[RENAME] ${client.IP} to ${client.username}`);
|
||||
this.clients.forEach((c) =>
|
||||
//@ts-ignore
|
||||
c.sendMsg(guacutils.encode("adduser", "1", client.username, client.rank)));
|
||||
}
|
||||
}
|
||||
|
||||
getAdduserMsg() : string {
|
||||
var arr : string[] = ["adduser", this.clients.length.toString()];
|
||||
//@ts-ignore
|
||||
@@ -309,12 +476,16 @@ export default class WSServer {
|
||||
this.ChatHistory.forEach(c => arr.push(c.user, c.msg));
|
||||
return guacutils.encode(...arr);
|
||||
}
|
||||
private sendTurnUpdate() {
|
||||
private sendTurnUpdate(client? : User) {
|
||||
var turnQueueArr = this.TurnQueue.toArray();
|
||||
var arr = ["turn", (this.TurnTime * 1000).toString(), this.TurnQueue.size.toString()];
|
||||
// @ts-ignore
|
||||
this.TurnQueue.forEach((c) => arr.push(c.username));
|
||||
var currentTurningUser = this.TurnQueue.peek();
|
||||
if (client) {
|
||||
client.sendMsg(guacutils.encode(...arr));
|
||||
return;
|
||||
}
|
||||
this.clients.filter(c => (c !== currentTurningUser && c.connectedToNode)).forEach((c) => {
|
||||
if (turnQueueArr.indexOf(c) !== -1) {
|
||||
var time = ((this.TurnTime * 1000) + ((turnQueueArr.indexOf(c) - 1) * this.Config.collabvm.turnTime * 1000));
|
||||
@@ -336,6 +507,27 @@ export default class WSServer {
|
||||
}
|
||||
this.sendTurnUpdate();
|
||||
}
|
||||
|
||||
clearTurns() {
|
||||
clearInterval(this.TurnInterval);
|
||||
this.TurnIntervalRunning = false;
|
||||
this.TurnQueue.clear();
|
||||
this.sendTurnUpdate();
|
||||
}
|
||||
|
||||
bypassTurn(client : User) {
|
||||
var a = this.TurnQueue.toArray().filter(c => c !== client);
|
||||
this.TurnQueue = Queue.from([client, ...a]);
|
||||
this.nextTurn();
|
||||
}
|
||||
|
||||
endTurn(client : User) {
|
||||
var hasTurn = (this.TurnQueue.peek() === client);
|
||||
this.TurnQueue = Queue.from(this.TurnQueue.toArray().filter(c => c !== client));
|
||||
if (hasTurn) this.nextTurn();
|
||||
else this.sendTurnUpdate();
|
||||
}
|
||||
|
||||
private turnInterval() {
|
||||
this.TurnTime--;
|
||||
if (this.TurnTime < 1) {
|
||||
@@ -364,4 +556,58 @@ export default class WSServer {
|
||||
res(jpg.toString("base64"));
|
||||
})
|
||||
}
|
||||
|
||||
startVote() {
|
||||
if (this.voteInProgress) return;
|
||||
this.voteInProgress = true;
|
||||
this.clients.forEach(c => c.sendMsg(guacutils.encode("vote", "0")));
|
||||
this.voteTime = this.Config.collabvm.voteTime;
|
||||
this.voteInterval = setInterval(() => {
|
||||
this.voteTime--;
|
||||
if (this.voteTime < 1) {
|
||||
this.endVote();
|
||||
}
|
||||
}, 1000);
|
||||
}
|
||||
|
||||
endVote(result? : boolean) {
|
||||
if (!this.voteInProgress) return;
|
||||
this.voteInProgress = false;
|
||||
clearInterval(this.voteInterval);
|
||||
var count = this.getVoteCounts();
|
||||
this.clients.forEach((c) => c.sendMsg(guacutils.encode("vote", "2")));
|
||||
if (result === true || (result === undefined && count.yes >= count.no)) {
|
||||
this.clients.forEach(c => c.sendMsg(guacutils.encode("chat", "", "The vote to reset the VM has won.")));
|
||||
this.VM.Restore();
|
||||
} else {
|
||||
this.clients.forEach(c => c.sendMsg(guacutils.encode("chat", "", "The vote to reset the VM has lost.")));
|
||||
}
|
||||
this.clients.forEach(c => c.vote = null);
|
||||
this.voteTimeout = 180;
|
||||
this.voteTimeoutInterval = setInterval(() => {
|
||||
this.voteTimeout--;
|
||||
if (this.voteTimeout < 1)
|
||||
clearInterval(this.voteTimeoutInterval);
|
||||
}, 1000);
|
||||
}
|
||||
|
||||
sendVoteUpdate(client? : User) {
|
||||
if (!this.voteInProgress) return;
|
||||
var count = this.getVoteCounts();
|
||||
var msg = guacutils.encode("vote", "1", (this.voteTime * 1000).toString(), count.yes.toString(), count.no.toString());
|
||||
if (client)
|
||||
client.sendMsg(msg);
|
||||
else
|
||||
this.clients.forEach((c) => c.sendMsg(msg));
|
||||
}
|
||||
|
||||
getVoteCounts() : {yes:number,no:number} {
|
||||
var yes = 0;
|
||||
var no = 0;
|
||||
this.clients.forEach((c) => {
|
||||
if (c.vote === true) yes++;
|
||||
if (c.vote === false) no++;
|
||||
});
|
||||
return {yes:yes,no:no};
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user