add all the staff actions and resets and uhh i forgot to commit but everything works now
This commit is contained in:
@@ -26,6 +26,7 @@ export default interface IConfig {
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};
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tempMuteTime : number;
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turnTime : number;
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voteTime : number;
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adminpass : string;
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modpass : string;
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moderatorPermissions : Permissions;
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@@ -16,6 +16,7 @@ export default class QEMUVM extends EventEmitter {
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vncErrorLevel : number;
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processRestartErrorLevel : number;
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expectedExit : boolean;
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vncOpen : boolean;
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vncReconnectTimeout? : NodeJS.Timer;
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qmpReconnectTimeout? : NodeJS.Timer;
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@@ -32,6 +33,7 @@ export default class QEMUVM extends EventEmitter {
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this.qemuCmd = `${Config.vm.qemuArgs} -snapshot -no-shutdown -vnc 127.0.0.1:${this.vncPort - 5900} -qmp unix:${this.qmpSock},server`;
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this.qmpErrorLevel = 0;
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this.vncErrorLevel = 0;
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this.vncOpen = true;
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this.processRestartErrorLevel = 0;
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this.expectedExit = false;
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this.qmpClient = new QMPClient(this.qmpSock);
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@@ -50,13 +52,14 @@ export default class QEMUVM extends EventEmitter {
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}
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var qemuArr = this.qemuCmd.split(" ");
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this.qemuProcess = execa(qemuArr[0], qemuArr.slice(1));
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this.qemuProcess.catch(() => false);
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this.qemuProcess.stderr?.on('data', (d) => console.log(d.toString()));
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this.qemuProcess.on('spawn', () => {
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this.qemuProcess.once('spawn', () => {
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setTimeout(async () => {
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await this.qmpClient.connect();
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}, 1000)
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}, 2000)
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});
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this.qemuProcess.on('exit', () => {
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this.qemuProcess.once('exit', () => {
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if (this.expectedExit) return;
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clearTimeout(this.qmpReconnectTimeout);
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clearTimeout(this.vncReconnectTimeout);
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@@ -70,6 +73,7 @@ export default class QEMUVM extends EventEmitter {
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this.vnc?.end();
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this.qemuRestartTimeout = setTimeout(() => this.Start(), 3000);
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});
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this.qemuProcess.on('error', () => false);
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this.once('vncconnect', () => res());
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});
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}
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@@ -109,6 +113,7 @@ export default class QEMUVM extends EventEmitter {
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}
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private vncClosed() {
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this.vncOpen = false;
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if (this.expectedExit) return;
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this.vncErrorLevel++;
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if (this.vncErrorLevel > 4) {
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@@ -123,8 +128,11 @@ export default class QEMUVM extends EventEmitter {
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}
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private vncConnected() {
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this.vncOpen = true;
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this.emit('vncconnect');
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this.vncErrorLevel = 0;
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//@ts-ignore
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this.onVNCSize({height: this.vnc.height, width: this.vnc.width});
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}
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private async onVNCRect(rect : any) {
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var buff = Buffer.alloc(rect.height * rect.width * 4)
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@@ -137,7 +145,8 @@ export default class QEMUVM extends EventEmitter {
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}
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this.emit("dirtyrect", buff, rect.x, rect.y, rect.width, rect.height);
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if (!this.vnc) throw new Error();
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this.vnc.requestUpdate(true, 0, 0, this.vnc.height, this.vnc.width);
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if (this.vncOpen)
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this.vnc.requestUpdate(true, 0, 0, this.vnc.height, this.vnc.width);
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}
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private onVNCSize(size : any) {
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@@ -149,6 +158,7 @@ export default class QEMUVM extends EventEmitter {
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}
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async Restore() {
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if (this.expectedExit) return;
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await this.Stop();
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this.expectedExit = false;
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this.Start();
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@@ -156,14 +166,23 @@ export default class QEMUVM extends EventEmitter {
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Stop() : Promise<void> {
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return new Promise<void>(async (res, rej) => {
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if (this.expectedExit) {res(); return;}
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if (!this.qemuProcess) throw new Error("VM was not running");
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this.expectedExit = true;
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this.vncOpen = false;
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this.vnc?.end();
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this.qmpClient.disconnect();
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var killTimeout = setTimeout(() => {
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console.log("Force killing QEMU after 10 seconds of waiting for shutdown");
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this.qemuProcess?.kill(9);
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}, 10000)
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await this.qemuProcess;
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}, 10000);
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var closep = new Promise<void>(async (reso, reje) => {
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this.qemuProcess?.once('exit', () => reso());
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await this.qmpClient.execute({ "execute": "quit" });
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});
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var qmpclosep = new Promise<void>((reso, rej) => {
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this.qmpClient.once('close', () => reso());
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});
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await Promise.all([closep, qmpclosep]);
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clearTimeout(killTimeout);
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res();
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})
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@@ -25,10 +25,10 @@ export default class QMPClient extends EventEmitter {
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this.onClose();
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}
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this.connected = true;
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this.socket.on('error', (err) => false); // Disable throwing if QMP errors
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this.socket.on('error', (err) => console.log(err)); // Disable throwing if QMP errors
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this.socket.on('data', (data) => this.onData(data));
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this.socket.on('close', () => this.onClose());
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this.once('connected', () => res());
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this.once('connected', () => {res();});
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})
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}
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@@ -39,10 +39,13 @@ export default class QMPClient extends EventEmitter {
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private async onData(data : Buffer) {
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var msgraw = data.toString();
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var msg = JSON.parse(msgraw);
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var msg;
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try {msg = JSON.parse(msgraw);}
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catch {return;}
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if (msg.QMP) {
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if (this.sentConnected) return;
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if (this.sentConnected) {return;};
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await this.execute({ execute: "qmp_capabilities" });
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this.emit('connected');
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this.sentConnected = true;
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}
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@@ -52,6 +55,11 @@ export default class QMPClient extends EventEmitter {
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private onClose() {
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this.connected = false;
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this.sentConnected = false;
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if (this.socket.readyState === 'open')
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this.socket.destroy();
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this.cmdMutex.cancel();
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this.cmdMutex.release();
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this.socket = new Socket();
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this.emit('close');
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}
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@@ -67,15 +75,18 @@ export default class QMPClient extends EventEmitter {
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execute(args : object) {
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return new Promise(async (res, rej) => {
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var result:any = await this.cmdMutex.runExclusive(() => {
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// I kinda hate having two promises but IDK how else to do it /shrug
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return new Promise((reso, reje) => {
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this.once('qmpreturn', (e) => {
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reso(e);
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var result:any;
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try {
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result = await this.cmdMutex.runExclusive(() => {
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// I kinda hate having two promises but IDK how else to do it /shrug
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return new Promise((reso, reje) => {
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this.once('qmpreturn', (e) => {
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reso(e);
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});
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this.socket.write(JSON.stringify(args));
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});
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this.socket.write(JSON.stringify(args));
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});
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});
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} catch {res({})};
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res(result);
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});
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}
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17
src/User.ts
17
src/User.ts
@@ -3,6 +3,7 @@ import * as guacutils from './guacutils.js';
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import {WebSocket} from 'ws';
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import IConfig from './IConfig.js';
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import RateLimiter from './RateLimiter.js';
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import { execaCommand } from 'execa';
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export class User {
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socket : WebSocket;
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nopSendInterval : NodeJS.Timer;
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@@ -16,6 +17,7 @@ export class User {
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msgsSent : number;
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Config : IConfig;
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IP : string;
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vote : boolean | null;
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// Rate limiters
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ChatRateLimit : RateLimiter;
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LoginRateLimit : RateLimiter;
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@@ -28,6 +30,7 @@ export class User {
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this.socket = ws;
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this.muted = false;
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this.msgsSent = 0;
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this.vote = null;
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this.socket.on('close', () => {
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clearInterval(this.nopSendInterval);
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});
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@@ -95,6 +98,20 @@ export class User {
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this.muted = false;
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this.sendMsg(guacutils.encode("chat", "", "You are no longer muted."));
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}
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async ban() {
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// Prevent the user from taking turns or chatting, in case the ban command takes a while
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this.muted = true;
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//@ts-ignore
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var cmd = this.Config.collabvm.bancmd.replace(/\$IP/g, this.IP).replace(/\$NAME/g, this.username);
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await execaCommand(cmd);
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this.kick();
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}
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async kick() {
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this.sendMsg("10.disconnect");
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this.socket.close();
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}
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}
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export enum Rank {
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334
src/WSServer.ts
334
src/WSServer.ts
@@ -5,7 +5,6 @@ import internal from 'stream';
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import * as Utilities from './Utilities.js';
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import { User, Rank } from './User.js';
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import * as guacutils from './guacutils.js';
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import * as fs from 'fs';
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// I hate that you have to do it like this
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import CircularBuffer from 'mnemonist/circular-buffer.js';
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import Queue from 'mnemonist/queue.js';
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@@ -13,7 +12,7 @@ import { createHash } from 'crypto';
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import { isIP } from 'net';
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import QEMUVM from './QEMUVM.js';
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import Framebuffer from './Framebuffer.js';
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import sharp, { Sharp } from 'sharp';
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import sharp from 'sharp';
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export default class WSServer {
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private Config : IConfig;
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@@ -22,9 +21,22 @@ export default class WSServer {
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private clients : User[];
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private ChatHistory : CircularBuffer<{user:string,msg:string}>
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private TurnQueue : Queue<User>;
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// Time remaining on the current turn
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private TurnTime : number;
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// Interval to keep track of the current turn time
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private TurnInterval? : NodeJS.Timer;
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// Is the turn interval running?
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private TurnIntervalRunning : boolean;
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// If a reset vote is in progress
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private voteInProgress : boolean;
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// Interval to keep track of vote resets
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private voteInterval? : NodeJS.Timer;
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// How much time is left on the vote
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private voteTime : number;
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// How much time until another reset vote can be cast
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private voteTimeout : number;
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// Interval to keep track
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private voteTimeoutInterval? : NodeJS.Timer;
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private ModPerms : number;
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private VM : QEMUVM;
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private framebuffer : Framebuffer;
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@@ -35,6 +47,9 @@ export default class WSServer {
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this.TurnIntervalRunning = false;
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this.clients = [];
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this.Config = config;
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this.voteInProgress = false;
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this.voteTime = 0;
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this.voteTimeout = 0;
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this.ModPerms = Utilities.MakeModPerms(this.Config.collabvm.moderatorPermissions);
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this.server = http.createServer();
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this.socket = new WebSocketServer({noServer: true});
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@@ -156,49 +171,12 @@ export default class WSServer {
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var jpg = await sharp(await this.framebuffer.getFb(), {raw: {height: this.framebuffer.size.height, width: this.framebuffer.size.width, channels: 4}}).jpeg().toBuffer();
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var jpg64 = jpg.toString("base64");
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client.sendMsg(guacutils.encode("png", "0", "0", "0", "0", jpg64));
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if (this.voteInProgress) this.sendVoteUpdate(client);
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this.sendTurnUpdate(client);
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break;
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case "rename":
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if (!client.RenameRateLimit.request()) return;
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// This shouldn't need a ternary but it does for some reason
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var hadName : boolean = client.username ? true : false;
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var oldname : any;
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if (hadName) oldname = client.username;
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if (msgArr.length === 1) {
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client.assignGuestName(this.getUsernameList());
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} else {
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var newName = msgArr[1];
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if (hadName && newName === oldname) {
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//@ts-ignore
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client.sendMsg(guacutils.encode("rename", "0", "0", client.username));
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return;
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}
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if (this.getUsernameList().indexOf(newName) !== -1) {
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client.sendMsg(guacutils.encode("rename", "0", "1"));
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return;
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}
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if (!/^[a-zA-Z0-9\ \-\_\.]+$/.test(newName)) {
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client.sendMsg(guacutils.encode("rename", "0", "2"));
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return;
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}
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if (this.Config.collabvm.usernameblacklist.indexOf(newName) !== -1) {
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client.sendMsg(guacutils.encode("rename", "0", "3"));
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return;
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}
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client.username = newName;
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}
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//@ts-ignore
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client.sendMsg(guacutils.encode("rename", "0", "0", client.username));
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if (hadName) {
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console.log(`[RENAME] ${client.IP} from ${oldname} to ${client.username}`);
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this.clients.filter(c => c.username !== client.username).forEach((c) =>
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//@ts-ignore
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c.sendMsg(guacutils.encode("rename", "1", oldname, client.username)));
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} else {
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console.log(`[RENAME] ${client.IP} to ${client.username}`);
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this.clients.forEach((c) =>
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//@ts-ignore
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c.sendMsg(guacutils.encode("adduser", "1", client.username, client.rank)));
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}
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this.renameUser(client, msgArr[1]);
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break;
|
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case "chat":
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if (!client.username) return;
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@@ -247,6 +225,7 @@ export default class WSServer {
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break;
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case "mouse":
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if (this.TurnQueue.peek() !== client && client.rank !== Rank.Admin) return;
|
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if (!this.VM.vncOpen) return;
|
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if (!this.VM.vnc) throw new Error("VNC Client was undefined");
|
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var x = parseInt(msgArr[1]);
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var y = parseInt(msgArr[2]);
|
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@@ -256,16 +235,44 @@ export default class WSServer {
|
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break;
|
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case "key":
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if (this.TurnQueue.peek() !== client && client.rank !== Rank.Admin) return;
|
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if (!this.VM.vncOpen) return;
|
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if (!this.VM.vnc) throw new Error("VNC Client was undefined");
|
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var keysym = parseInt(msgArr[1]);
|
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var down = parseInt(msgArr[2]);
|
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if (keysym === undefined || (down !== 0 && down !== 1)) return;
|
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this.VM.vnc.keyEvent(keysym, down);
|
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break;
|
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case "vote":
|
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if (!client.connectedToNode) return;
|
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if (msgArr.length !== 2) return;
|
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switch (msgArr[1]) {
|
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case "1":
|
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if (!this.voteInProgress) {
|
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if (this.voteTimeout !== 0) {
|
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client.sendMsg(guacutils.encode("vote", "3", this.voteTimeout.toString()));
|
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return;
|
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}
|
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this.startVote();
|
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this.clients.forEach(c => c.sendMsg(guacutils.encode("chat", "", `${client.username} has started a vote to reset the VM.`)));
|
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}
|
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else if (client.vote !== true)
|
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this.clients.forEach(c => c.sendMsg(guacutils.encode("chat", "", `${client.username} has voted yes.`)));
|
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client.vote = true;
|
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break;
|
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case "0":
|
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if (!this.voteInProgress) return;
|
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if (client.vote !== false)
|
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this.clients.forEach(c => c.sendMsg(guacutils.encode("chat", "", `${client.username} has voted no.`)));
|
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client.vote = false;
|
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break;
|
||||
}
|
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this.sendVoteUpdate();
|
||||
break;
|
||||
case "admin":
|
||||
if (msgArr.length < 2) return;
|
||||
switch (msgArr[1]) {
|
||||
case "2":
|
||||
// Login
|
||||
if (!client.LoginRateLimit.request()) return;
|
||||
if (msgArr.length !== 3) return;
|
||||
var sha256 = createHash("sha256");
|
||||
@@ -285,7 +292,124 @@ export default class WSServer {
|
||||
//@ts-ignore
|
||||
this.clients.forEach((c) => c.sendMsg(guacutils.encode("adduser", "1", client.username, client.rank)));
|
||||
break;
|
||||
|
||||
case "5":
|
||||
// QEMU Monitor
|
||||
if (client.rank !== Rank.Admin) return;
|
||||
if (msgArr.length !== 4 || msgArr[2] !== this.Config.collabvm.node) return;
|
||||
var output = await this.VM.qmpClient.runMonitorCmd(msgArr[3]);
|
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client.sendMsg(guacutils.encode("admin", "2", String(output)));
|
||||
break;
|
||||
case "8":
|
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// Restore
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.restore)) return;
|
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this.VM.Restore();
|
||||
break;
|
||||
case "10":
|
||||
// Reboot
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.reboot)) return;
|
||||
if (msgArr.length !== 3 || msgArr[2] !== this.Config.collabvm.node) return;
|
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this.VM.Reboot();
|
||||
break;
|
||||
case "12":
|
||||
// Ban
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.ban)) return;
|
||||
var user = this.clients.find(c => c.username === msgArr[2]);
|
||||
if (!user) return;
|
||||
user.ban();
|
||||
case "13":
|
||||
// Force Vote
|
||||
if (msgArr.length !== 3) return;
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.forcevote)) return;
|
||||
if (!this.voteInProgress) return;
|
||||
switch (msgArr[2]) {
|
||||
case "1":
|
||||
this.endVote(true);
|
||||
break;
|
||||
case "0":
|
||||
this.endVote(false);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case "14":
|
||||
// Mute
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.mute)) return;
|
||||
if (msgArr.length !== 4) return;
|
||||
var user = this.clients.find(c => c.username === msgArr[2]);
|
||||
if (!user) return;
|
||||
var permamute;
|
||||
switch (msgArr[3]) {
|
||||
case "0":
|
||||
permamute = false;
|
||||
break;
|
||||
case "1":
|
||||
permamute = true;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
user.mute(permamute);
|
||||
break;
|
||||
case "15":
|
||||
// Kick
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.kick)) return;
|
||||
var user = this.clients.find(c => c.username === msgArr[2]);
|
||||
if (!user) return;
|
||||
user.kick();
|
||||
break;
|
||||
case "16":
|
||||
// End turn
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.bypassturn)) return;
|
||||
if (msgArr.length !== 3) return;
|
||||
var user = this.clients.find(c => c.username === msgArr[2]);
|
||||
if (!user) return;
|
||||
this.endTurn(user);
|
||||
break;
|
||||
case "17":
|
||||
// Clear turn queue
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.bypassturn)) return;
|
||||
if (msgArr.length !== 3 || msgArr[2] !== this.Config.collabvm.node) return;
|
||||
this.clearTurns();
|
||||
break;
|
||||
case "18":
|
||||
// Rename user
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.rename)) return;
|
||||
if (msgArr.length !== 4) return;
|
||||
var user = this.clients.find(c => c.username === msgArr[2]);
|
||||
if (!user) return;
|
||||
this.renameUser(user, msgArr[3]);
|
||||
break;
|
||||
case "19":
|
||||
// Get IP
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.grabip)) return;
|
||||
if (msgArr.length !== 3) return;
|
||||
var user = this.clients.find(c => c.username === msgArr[2]);
|
||||
if (!user) return;
|
||||
client.sendMsg(guacutils.encode("admin", "19", msgArr[2], user.IP));
|
||||
break;
|
||||
case "20":
|
||||
// Steal turn
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.bypassturn)) return;
|
||||
this.bypassTurn(client);
|
||||
break;
|
||||
case "21":
|
||||
// XSS
|
||||
if (client.rank !== Rank.Admin && (client.rank !== Rank.Moderator || !this.Config.collabvm.moderatorPermissions.xss)) return;
|
||||
if (msgArr.length !== 3) return;
|
||||
switch (client.rank) {
|
||||
case Rank.Admin:
|
||||
//@ts-ignore
|
||||
this.clients.forEach(c => c.sendMsg(guacutils.encode("chat", client.username, msgArr[2])));
|
||||
//@ts-ignore
|
||||
this.ChatHistory.push({user: client.username, msg: msgArr[2]});
|
||||
break;
|
||||
case Rank.Moderator:
|
||||
//@ts-ignore
|
||||
this.clients.filter(c => c.rank !== Rank.Admin).forEach(c => c.sendMsg(guacutils.encode("chat", client.username, msgArr[2])));
|
||||
//@ts-ignore
|
||||
this.clients.filter(c => c.rank === Rank.Admin).forEach(c => c.sendMsg(guacutils.encode("chat", client.username, Utilities.HTMLSanitize(msgArr[2]))));
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -298,6 +422,49 @@ export default class WSServer {
|
||||
this.clients.filter(c => c.username).forEach((c) => arr.push(c.username));
|
||||
return arr;
|
||||
}
|
||||
|
||||
renameUser(client : User, newName? : string) {
|
||||
// This shouldn't need a ternary but it does for some reason
|
||||
var hadName : boolean = client.username ? true : false;
|
||||
var oldname : any;
|
||||
if (hadName) oldname = client.username;
|
||||
var status = "0";
|
||||
if (!newName) {
|
||||
client.assignGuestName(this.getUsernameList());
|
||||
} else {
|
||||
if (hadName && newName === oldname) {
|
||||
//@ts-ignore
|
||||
client.sendMsg(guacutils.encode("rename", "0", "0", client.username));
|
||||
return;
|
||||
}
|
||||
if (this.getUsernameList().indexOf(newName) !== -1) {
|
||||
client.assignGuestName(this.getUsernameList());
|
||||
status = "1";
|
||||
} else
|
||||
if (!/^[a-zA-Z0-9\ \-\_\.]+$/.test(newName) || newName.length > 20 || newName.length < 3) {
|
||||
client.assignGuestName(this.getUsernameList());
|
||||
status = "2";
|
||||
} else
|
||||
if (this.Config.collabvm.usernameblacklist.indexOf(newName) !== -1) {
|
||||
client.assignGuestName(this.getUsernameList());
|
||||
status = "3";
|
||||
} else client.username = newName;
|
||||
}
|
||||
//@ts-ignore
|
||||
client.sendMsg(guacutils.encode("rename", "0", status, client.username));
|
||||
if (hadName) {
|
||||
console.log(`[RENAME] ${client.IP} from ${oldname} to ${client.username}`);
|
||||
this.clients.filter(c => c.username !== client.username).forEach((c) =>
|
||||
//@ts-ignore
|
||||
c.sendMsg(guacutils.encode("rename", "1", oldname, client.username)));
|
||||
} else {
|
||||
console.log(`[RENAME] ${client.IP} to ${client.username}`);
|
||||
this.clients.forEach((c) =>
|
||||
//@ts-ignore
|
||||
c.sendMsg(guacutils.encode("adduser", "1", client.username, client.rank)));
|
||||
}
|
||||
}
|
||||
|
||||
getAdduserMsg() : string {
|
||||
var arr : string[] = ["adduser", this.clients.length.toString()];
|
||||
//@ts-ignore
|
||||
@@ -309,12 +476,16 @@ export default class WSServer {
|
||||
this.ChatHistory.forEach(c => arr.push(c.user, c.msg));
|
||||
return guacutils.encode(...arr);
|
||||
}
|
||||
private sendTurnUpdate() {
|
||||
private sendTurnUpdate(client? : User) {
|
||||
var turnQueueArr = this.TurnQueue.toArray();
|
||||
var arr = ["turn", (this.TurnTime * 1000).toString(), this.TurnQueue.size.toString()];
|
||||
// @ts-ignore
|
||||
this.TurnQueue.forEach((c) => arr.push(c.username));
|
||||
var currentTurningUser = this.TurnQueue.peek();
|
||||
if (client) {
|
||||
client.sendMsg(guacutils.encode(...arr));
|
||||
return;
|
||||
}
|
||||
this.clients.filter(c => (c !== currentTurningUser && c.connectedToNode)).forEach((c) => {
|
||||
if (turnQueueArr.indexOf(c) !== -1) {
|
||||
var time = ((this.TurnTime * 1000) + ((turnQueueArr.indexOf(c) - 1) * this.Config.collabvm.turnTime * 1000));
|
||||
@@ -336,6 +507,27 @@ export default class WSServer {
|
||||
}
|
||||
this.sendTurnUpdate();
|
||||
}
|
||||
|
||||
clearTurns() {
|
||||
clearInterval(this.TurnInterval);
|
||||
this.TurnIntervalRunning = false;
|
||||
this.TurnQueue.clear();
|
||||
this.sendTurnUpdate();
|
||||
}
|
||||
|
||||
bypassTurn(client : User) {
|
||||
var a = this.TurnQueue.toArray().filter(c => c !== client);
|
||||
this.TurnQueue = Queue.from([client, ...a]);
|
||||
this.nextTurn();
|
||||
}
|
||||
|
||||
endTurn(client : User) {
|
||||
var hasTurn = (this.TurnQueue.peek() === client);
|
||||
this.TurnQueue = Queue.from(this.TurnQueue.toArray().filter(c => c !== client));
|
||||
if (hasTurn) this.nextTurn();
|
||||
else this.sendTurnUpdate();
|
||||
}
|
||||
|
||||
private turnInterval() {
|
||||
this.TurnTime--;
|
||||
if (this.TurnTime < 1) {
|
||||
@@ -364,4 +556,58 @@ export default class WSServer {
|
||||
res(jpg.toString("base64"));
|
||||
})
|
||||
}
|
||||
|
||||
startVote() {
|
||||
if (this.voteInProgress) return;
|
||||
this.voteInProgress = true;
|
||||
this.clients.forEach(c => c.sendMsg(guacutils.encode("vote", "0")));
|
||||
this.voteTime = this.Config.collabvm.voteTime;
|
||||
this.voteInterval = setInterval(() => {
|
||||
this.voteTime--;
|
||||
if (this.voteTime < 1) {
|
||||
this.endVote();
|
||||
}
|
||||
}, 1000);
|
||||
}
|
||||
|
||||
endVote(result? : boolean) {
|
||||
if (!this.voteInProgress) return;
|
||||
this.voteInProgress = false;
|
||||
clearInterval(this.voteInterval);
|
||||
var count = this.getVoteCounts();
|
||||
this.clients.forEach((c) => c.sendMsg(guacutils.encode("vote", "2")));
|
||||
if (result === true || (result === undefined && count.yes >= count.no)) {
|
||||
this.clients.forEach(c => c.sendMsg(guacutils.encode("chat", "", "The vote to reset the VM has won.")));
|
||||
this.VM.Restore();
|
||||
} else {
|
||||
this.clients.forEach(c => c.sendMsg(guacutils.encode("chat", "", "The vote to reset the VM has lost.")));
|
||||
}
|
||||
this.clients.forEach(c => c.vote = null);
|
||||
this.voteTimeout = 180;
|
||||
this.voteTimeoutInterval = setInterval(() => {
|
||||
this.voteTimeout--;
|
||||
if (this.voteTimeout < 1)
|
||||
clearInterval(this.voteTimeoutInterval);
|
||||
}, 1000);
|
||||
}
|
||||
|
||||
sendVoteUpdate(client? : User) {
|
||||
if (!this.voteInProgress) return;
|
||||
var count = this.getVoteCounts();
|
||||
var msg = guacutils.encode("vote", "1", (this.voteTime * 1000).toString(), count.yes.toString(), count.no.toString());
|
||||
if (client)
|
||||
client.sendMsg(msg);
|
||||
else
|
||||
this.clients.forEach((c) => c.sendMsg(msg));
|
||||
}
|
||||
|
||||
getVoteCounts() : {yes:number,no:number} {
|
||||
var yes = 0;
|
||||
var no = 0;
|
||||
this.clients.forEach((c) => {
|
||||
if (c.vote === true) yes++;
|
||||
if (c.vote === false) no++;
|
||||
});
|
||||
return {yes:yes,no:no};
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user