Add rect batching and switch to node-canvas. Currently it leaves a LOT of artifacts for some reason

This commit is contained in:
elijahr2411
2023-02-07 20:51:25 -05:00
parent 63b641ec58
commit caf76a978e
5 changed files with 97 additions and 32 deletions

View File

@@ -11,8 +11,7 @@ import Queue from 'mnemonist/queue.js';
import { createHash } from 'crypto';
import { isIP } from 'net';
import QEMUVM from './QEMUVM.js';
import Framebuffer from './Framebuffer.js';
import sharp from 'sharp';
import { Canvas, createCanvas, CanvasRenderingContext2D } from 'canvas';
export default class WSServer {
private Config : IConfig;
@@ -37,9 +36,8 @@ export default class WSServer {
private voteTimeout : number;
// Interval to keep track
private voteTimeoutInterval? : NodeJS.Timer;
private ModPerms : number;
private ModPerms : number;
private VM : QEMUVM;
private framebuffer : Framebuffer;
constructor(config : IConfig, vm : QEMUVM) {
this.ChatHistory = new CircularBuffer<{user:string,msg:string}>(Array, 5);
this.TurnQueue = new Queue<User>();
@@ -61,10 +59,9 @@ export default class WSServer {
});
this.socket.on('connection', (ws : WebSocket, req : http.IncomingMessage) => this.onConnection(ws, req));
var initSize = vm.getSize();
this.framebuffer = new Framebuffer();
this.newsize(initSize);
this.VM = vm;
this.VM.on("dirtyrect", (j, x, y, w, h) => this.newrect(j, x, y, w, h));
this.VM.on("dirtyrect", (j, x, y) => this.newrect(j, x, y));
this.VM.on("size", (s) => this.newsize(s));
}
@@ -172,8 +169,8 @@ export default class WSServer {
client.sendMsg(guacutils.encode("connect", "1", "1", "1", "0"));
if (this.Config.collabvm.motd) client.sendMsg(guacutils.encode("chat", "", this.Config.collabvm.motd));
if (this.ChatHistory.size !== 0) client.sendMsg(this.getChatHistoryMsg());
client.sendMsg(guacutils.encode("size", "0", this.framebuffer.size.width.toString(), this.framebuffer.size.height.toString()));
var jpg = await sharp(await this.framebuffer.getFb(), {raw: {height: this.framebuffer.size.height, width: this.framebuffer.size.width, channels: 4}}).jpeg().toBuffer();
client.sendMsg(guacutils.encode("size", "0", this.VM.framebuffer.width.toString(), this.VM.framebuffer.height.toString()));
var jpg = this.VM.framebuffer.toBuffer("image/jpeg");
var jpg64 = jpg.toString("base64");
client.sendMsg(guacutils.encode("sync", Date.now().toString()));
client.sendMsg(guacutils.encode("png", "0", "0", "0", "0", jpg64));
@@ -542,26 +539,25 @@ export default class WSServer {
}
}
private async newrect(buff : Buffer, x : number, y : number, width : number, height : number) {
var jpg = await sharp(buff, {raw: {height: height, width: width, channels: 4}}).jpeg().toBuffer();
private async newrect(rect : Canvas, x : number, y : number) {
var jpg = rect.toBuffer("image/jpeg");
var jpg64 = jpg.toString("base64");
this.clients.filter(c => c.connectedToNode).forEach(c => {
c.sendMsg(guacutils.encode("sync", Date.now().toString()));
c.sendMsg(guacutils.encode("png", "0", "0", x.toString(), y.toString(), jpg64));
});
this.framebuffer.loadDirtyRect(buff, x, y, width, height);
}
private newsize(size : {height:number,width:number}) {
this.framebuffer.setSize(size.width, size.height);
this.clients.filter(c => c.connectedToNode).forEach(c => c.sendMsg(guacutils.encode("size", "0", size.width.toString(), size.height.toString())));
}
getThumbnail() : Promise<string> {
return new Promise(async (res, rej) => {
var jpg = await sharp(await this.framebuffer.getFb(), {raw: {height: this.framebuffer.size.height, width: this.framebuffer.size.width, channels: 4}})
.resize(400, 300, {fit: 'fill'})
.jpeg().toBuffer();
var cnv = createCanvas(400, 300);
var ctx = cnv.getContext("2d");
ctx.drawImage(this.VM.framebuffer, 0, 0, 400, 300);
var jpg = cnv.toBuffer("image/jpeg");
res(jpg.toString("base64"));
})
}