Configurable chat history length
The previous default of 5 messages is utterly lame and didn't provide enough context to anything, and was also a downgrade from the old server as that had 10 messages by default (of which we're now going back to with this change).
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@@ -27,6 +27,7 @@ bancmd = "iptables -A INPUT -s $IP -j REJECT"
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moderatorEnabled = true
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moderatorEnabled = true
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usernameblacklist = []
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usernameblacklist = []
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maxChatLength = 100
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maxChatLength = 100
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maxChatHistoryLength = 10
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# Temporarily mute a user if they send more than x messages in n seconds
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# Temporarily mute a user if they send more than x messages in n seconds
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automute = {enabled = true, seconds = 5, messages = 5}
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automute = {enabled = true, seconds = 5, messages = 5}
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# How long a temporary mute lasts, in seconds
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# How long a temporary mute lasts, in seconds
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@@ -21,6 +21,7 @@ export default interface IConfig {
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moderatorEnabled : boolean;
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moderatorEnabled : boolean;
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usernameblacklist : string[];
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usernameblacklist : string[];
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maxChatLength : number;
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maxChatLength : number;
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maxChatHistoryLength : number;
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automute : {
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automute : {
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enabled: boolean;
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enabled: boolean;
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seconds: number;
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seconds: number;
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@@ -47,13 +47,13 @@ export default class WSServer {
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private ModPerms : number;
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private ModPerms : number;
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private VM : VM;
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private VM : VM;
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constructor(config : IConfig, vm : VM) {
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constructor(config : IConfig, vm : VM) {
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this.ChatHistory = new CircularBuffer<{user:string,msg:string}>(Array, 5);
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this.Config = config;
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this.ChatHistory = new CircularBuffer<{user:string,msg:string}>(Array, this.Config.collabvm.maxChatHistoryLength);
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this.TurnQueue = new Queue<User>();
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this.TurnQueue = new Queue<User>();
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this.TurnTime = 0;
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this.TurnTime = 0;
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this.TurnIntervalRunning = false;
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this.TurnIntervalRunning = false;
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this.clients = [];
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this.clients = [];
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this.ips = [];
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this.ips = [];
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this.Config = config;
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this.voteInProgress = false;
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this.voteInProgress = false;
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this.voteTime = 0;
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this.voteTime = 0;
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this.voteCooldown = 0;
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this.voteCooldown = 0;
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