everything
This commit is contained in:
46
src/IConfig.ts
Normal file
46
src/IConfig.ts
Normal file
@@ -0,0 +1,46 @@
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export default interface IConfig {
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http : {
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host : string;
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port : number;
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proxying : boolean;
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proxyAllowedIps : string[];
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};
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vm : {
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qemuArgs : string;
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vncPort : number;
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snapshots : boolean;
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qmpSockDir : string;
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};
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collabvm : {
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node : string;
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displayname : string;
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motd : string;
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bancmd : string;
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moderatorEnabled : boolean;
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usernameblacklist : string[];
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maxChatLength : number;
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automute : {
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enabled: boolean;
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seconds: number;
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messages: number;
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};
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tempMuteTime : number;
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turnTime : number;
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adminpass : string;
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modpass : string;
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moderatorPermissions : Permissions;
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};
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};
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export interface Permissions {
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restore : boolean;
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reboot : boolean;
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ban : boolean;
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forcevote : boolean;
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mute : boolean;
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kick : boolean;
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bypassturn : boolean;
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rename : boolean;
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grabip : boolean;
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xss : boolean;
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}
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70
src/QEMUVM.ts
Normal file
70
src/QEMUVM.ts
Normal file
@@ -0,0 +1,70 @@
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import { EventEmitter } from "events";
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import IConfig from "./IConfig";
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import * as rfb from 'rfb2';
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import * as fs from 'fs';
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import { spawn, ChildProcess } from "child_process";
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import QMPClient from "./QMPClient";
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export default class QEMUVM extends EventEmitter {
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vnc? : rfb.RfbClient;
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vncPort : number;
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qmpSock : string;
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qmpClient : QMPClient;
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qemuCmd : string;
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qemuProcess? : ChildProcess;
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qmpErrorLevel : number;
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vncErrorLevel : number;
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constructor(Config : IConfig) {
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super();
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if (Config.vm.vncPort < 5900) {
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console.error("[FATAL] VNC Port must be 5900 or higher");
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process.exit(1);
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}
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this.qmpSock = `${Config.vm.qmpSockDir}collab-vm-qmp-${Config.collabvm.node}.sock`;
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this.vncPort = Config.vm.vncPort;
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this.qemuCmd = `${Config.vm.qemuArgs} -snapshot -no-shutdown -vnc 127.0.0.1:${this.vncPort - 5900} -qmp unix:${this.qmpSock},server`;
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this.qmpErrorLevel = 0;
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this.vncErrorLevel = 0;
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this.qmpClient = new QMPClient(this.qmpSock);
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this.qmpClient.on('connected', () => this.qmpConnected());
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}
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Start() {
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return new Promise(async (res, rej) => {
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if (fs.existsSync(this.qmpSock))
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try {
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fs.unlinkSync(this.qmpSock);
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} catch (e) {
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console.error("[FATAL] Could not remove existing QMP socket: " + e);
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process.exit(-1);
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}
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var qemuArr = this.qemuCmd.split(" ");
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this.qemuProcess = spawn(qemuArr[0], qemuArr.slice(1));
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process.on("beforeExit", () => {
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this.qemuProcess?.kill(9);
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});
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this.qemuProcess.stderr?.on('data', (d) => console.log(d.toString()));
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this.qemuProcess.on('spawn', () => {
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setTimeout(() => {
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this.qmpClient.connect();
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}, 1000)
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});
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});
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}
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private qmpConnected() {
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console.log("QMP Connected");
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setTimeout(() => this.startVNC(), 1000);
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}
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private startVNC() {
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this.vnc = rfb.createConnection({
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host: "127.0.0.1",
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port: this.vncPort,
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});
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}
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private qmpClosed() {
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}
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}
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45
src/QMPClient.ts
Normal file
45
src/QMPClient.ts
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@@ -0,0 +1,45 @@
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import EventEmitter from "events";
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import { Socket } from "net";
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export default class QMPClient extends EventEmitter {
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socketfile : string;
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socket : Socket;
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connected : boolean;
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sentConnected : boolean;
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constructor(socketfile : string) {
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super();
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this.socketfile = socketfile;
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this.socket = new Socket();
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this.connected = false;
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this.sentConnected = false;
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}
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connect() {
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if (this.connected) return;
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try {
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this.socket.connect(this.socketfile);
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} catch (e) {
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this.emit("")
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}
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this.connected = true;
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this.socket.on('data', (data) => this.onData(data));
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this.socket.on('close', () => this.onClose());
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}
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private onData(data : Buffer) {
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var msgraw = data.toString();
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var msg = JSON.parse(msgraw);
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console.log(msg);
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if (msg.QMP) {
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if (this.sentConnected) return;
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this.socket.write(JSON.stringify({ execute: "qmp_capabilities" }));
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this.emit('connected');
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this.sentConnected = true;
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}
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}
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private onClose() {
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this.connected = false;
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this.sentConnected = false;
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this.emit('close');
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}
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}
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36
src/RateLimiter.ts
Normal file
36
src/RateLimiter.ts
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@@ -0,0 +1,36 @@
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import { EventEmitter } from "stream";
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// Class to ratelimit a resource (chatting, logging in, etc)
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export default class RateLimiter extends EventEmitter {
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private limit : number;
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private interval : number;
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private requestCount : number;
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private limiter? : NodeJS.Timer;
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private limiterSet : boolean;
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constructor(limit : number, interval : number) {
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super();
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this.limit = limit;
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this.interval = interval;
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this.requestCount = 0;
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this.limiterSet = false;
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}
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// Return value is whether or not the action should be continued
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request() : boolean {
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this.requestCount++;
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if (this.requestCount === this.limit) {
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this.emit('limit');
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clearTimeout(this.limiter);
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this.limiterSet = false;
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this.requestCount = 0;
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return false;
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}
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if (!this.limiterSet) {
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this.limiter = setTimeout(() => {
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this.limiterSet = false;
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this.requestCount = 0;
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}, this.interval * 1000);
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this.limiterSet = true;
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}
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return true;
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}
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}
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104
src/User.ts
Normal file
104
src/User.ts
Normal file
@@ -0,0 +1,104 @@
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import * as Utilities from './Utilities';
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import * as guacutils from './guacutils';
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import {WebSocket} from 'ws';
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import IConfig from './IConfig';
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import RateLimiter from './RateLimiter';
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export class User {
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socket : WebSocket;
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nopSendInterval : NodeJS.Timer;
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msgRecieveInterval : NodeJS.Timer;
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nopRecieveTimeout? : NodeJS.Timer;
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username? : string;
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connectedToNode : boolean;
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rank : Rank;
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muted : Boolean;
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tempMuteExpireTimeout? : NodeJS.Timer;
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msgsSent : number;
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Config : IConfig;
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IP : string;
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// Rate limiters
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ChatRateLimit : RateLimiter;
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LoginRateLimit : RateLimiter;
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RenameRateLimit : RateLimiter;
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TurnRateLimit : RateLimiter;
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constructor(ws : WebSocket, ip : string, config : IConfig, username? : string, node? : string) {
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this.IP = ip;
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this.connectedToNode = false;
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this.Config = config;
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this.socket = ws;
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this.muted = false;
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this.msgsSent = 0;
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this.socket.on('close', () => {
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clearInterval(this.nopSendInterval);
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});
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this.socket.on('message', (e) => {
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clearTimeout(this.nopRecieveTimeout);
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clearInterval(this.msgRecieveInterval);
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this.msgRecieveInterval = setInterval(() => this.onNoMsg(), 10000);
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})
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this.nopSendInterval = setInterval(() => this.sendNop(), 5000);
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this.msgRecieveInterval = setInterval(() => this.onNoMsg(), 10000);
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this.sendNop();
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if (username) this.username = username;
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this.rank = 0;
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this.ChatRateLimit = new RateLimiter(this.Config.collabvm.automute.messages, this.Config.collabvm.automute.seconds);
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this.ChatRateLimit.on('limit', () => this.mute(false));
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this.RenameRateLimit = new RateLimiter(4, 3);
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this.RenameRateLimit.on('limit', () => this.closeConnection());
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this.LoginRateLimit = new RateLimiter(4, 3);
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this.LoginRateLimit.on('limit', () => this.closeConnection());
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this.TurnRateLimit = new RateLimiter(5, 3);
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this.TurnRateLimit.on('limit', () => this.closeConnection());
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}
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assignGuestName(existingUsers : string[]) : string {
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var username;
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do {
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username = "guest" + Utilities.Randint(10000, 99999);
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} while (existingUsers.indexOf(username) !== -1);
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this.username = username;
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return username;
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}
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sendNop() {
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this.socket.send("3.nop;");
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}
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sendMsg(msg : string | Buffer) {
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if (this.socket.readyState !== this.socket.OPEN) return;
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clearInterval(this.nopSendInterval);
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this.nopSendInterval = setInterval(() => this.sendNop(), 5000);
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this.socket.send(msg);
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}
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private onNoMsg() {
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this.sendNop();
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this.nopRecieveTimeout = setTimeout(() => {
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this.closeConnection();
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}, 3000);
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}
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closeConnection() {
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this.socket.send(guacutils.encode("disconnect"));
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this.socket.close();
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}
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onMsgSent() {
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if (!this.Config.collabvm.automute.enabled) return;
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if (this.rank !== 0) return;
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this.ChatRateLimit.request();
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}
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mute(permanent : boolean) {
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this.muted = true;
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this.sendMsg(guacutils.encode("chat", "", `You have been muted${permanent ? "" : ` for ${this.Config.collabvm.tempMuteTime} seconds`}.`));
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if (!permanent) {
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clearTimeout(this.tempMuteExpireTimeout);
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this.tempMuteExpireTimeout = setTimeout(() => this.unmute(), this.Config.collabvm.tempMuteTime * 1000);
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}
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}
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unmute() {
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clearTimeout(this.tempMuteExpireTimeout);
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this.muted = false;
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this.sendMsg(guacutils.encode("chat", "", "You are no longer muted."));
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}
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}
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export enum Rank {
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Unregistered = 0,
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Admin = 2,
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Moderator = 3,
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}
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54
src/Utilities.ts
Normal file
54
src/Utilities.ts
Normal file
@@ -0,0 +1,54 @@
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import { Permissions } from "./IConfig";
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export function Randint(min : number, max : number) {
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return Math.floor((Math.random() * (max - min)) + min);
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}
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export function HTMLSanitize(input : string) : string {
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var output = "";
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for (var i = 0; i < input.length; i++) {
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switch (input[i]) {
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case "<":
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output += "<"
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break;
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case ">":
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output += ">"
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break;
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case "&":
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output += "&"
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break;
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case "\"":
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output += """
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break;
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case "'":
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output += "'";
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break;
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case "/":
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output += "/";
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break;
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case "\n":
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output += " ";
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break;
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default:
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var charcode : number = input.charCodeAt(i);
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if (charcode >= 32 && charcode <= 126)
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output += input[i];
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break;
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}
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}
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return output;
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}
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export function MakeModPerms(modperms : Permissions) : number {
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var perms = 0;
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if (modperms.restore) perms |= 1;
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if (modperms.reboot) perms |= 2;
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if (modperms.ban) perms |= 4;
|
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if (modperms.forcevote) perms |= 8;
|
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if (modperms.mute) perms |= 16;
|
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if (modperms.kick) perms |= 32;
|
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if (modperms.bypassturn) perms |= 64;
|
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if (modperms.rename) perms |= 128;
|
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if (modperms.grabip) perms |= 256;
|
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if (modperms.xss) perms |= 512;
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return perms;
|
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}
|
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315
src/WSServer.ts
Normal file
315
src/WSServer.ts
Normal file
@@ -0,0 +1,315 @@
|
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import {WebSocketServer, WebSocket} from 'ws';
|
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import * as http from 'http';
|
||||
import IConfig from './IConfig';
|
||||
import internal from 'stream';
|
||||
import * as Utilities from './Utilities';
|
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import { User, Rank } from './User';
|
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import * as guacutils from './guacutils';
|
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import * as fs from 'fs';
|
||||
import { CircularBuffer, Queue } from 'mnemonist';
|
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import { createHash } from 'crypto';
|
||||
import { isIP } from 'net';
|
||||
|
||||
export default class WSServer {
|
||||
private Config : IConfig;
|
||||
private server : http.Server;
|
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private socket : WebSocketServer;
|
||||
private clients : User[];
|
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private ChatHistory : CircularBuffer<{user:string,msg:string}>
|
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private TurnQueue : Queue<User>;
|
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private TurnTime : number;
|
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private TurnInterval? : NodeJS.Timer;
|
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private TurnIntervalRunning : boolean;
|
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private ModPerms : number;
|
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constructor(config : IConfig) {
|
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this.ChatHistory = new CircularBuffer<{user:string,msg:string}>(Array, 5);
|
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this.TurnQueue = new Queue<User>();
|
||||
this.TurnTime = 0;
|
||||
this.TurnIntervalRunning = false;
|
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this.clients = [];
|
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this.Config = config;
|
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this.ModPerms = Utilities.MakeModPerms(this.Config.collabvm.moderatorPermissions);
|
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this.server = http.createServer();
|
||||
this.socket = new WebSocketServer({noServer: true});
|
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this.server.on('upgrade', (req : http.IncomingMessage, socket : internal.Duplex, head : Buffer) => this.httpOnUpgrade(req, socket, head));
|
||||
this.socket.on('connection', (ws : WebSocket, req : http.IncomingMessage) => this.onConnection(ws, req));
|
||||
}
|
||||
|
||||
listen() {
|
||||
this.server.listen(this.Config.http.port, this.Config.http.host);
|
||||
}
|
||||
|
||||
private httpOnUpgrade(req : http.IncomingMessage, socket : internal.Duplex, head : Buffer) {
|
||||
var killConnection = () => {
|
||||
socket.write("HTTP/1.1 400 Bad Request\n\n400 Bad Request");
|
||||
socket.destroy();
|
||||
}
|
||||
if (
|
||||
req.headers['sec-websocket-protocol'] !== "guacamole"
|
||||
// || req.headers['origin']?.toLocaleLowerCase() !== "https://computernewb.com"
|
||||
) {
|
||||
killConnection();
|
||||
return;
|
||||
}
|
||||
if (this.Config.http.proxying) {
|
||||
// If the requesting IP isn't allowed to proxy, kill it
|
||||
//@ts-ignore
|
||||
if (this.Config.http.proxyAllowedIps.indexOf(req.socket.remoteAddress) === -1) {
|
||||
killConnection();
|
||||
return;
|
||||
}
|
||||
var _ip;
|
||||
try {
|
||||
// Get the first IP from the X-Forwarded-For variable
|
||||
_ip = req.headers["x-forwarded-for"]?.toString().replace(/\ /g, "").split(",")[0];
|
||||
} catch {
|
||||
// If we can't get the ip, kill the connection
|
||||
killConnection();
|
||||
return;
|
||||
}
|
||||
// If for some reason the IP isn't defined, kill it
|
||||
if (!_ip) {
|
||||
killConnection();
|
||||
return;
|
||||
}
|
||||
// Make sure the ip is valid. If not, kill the connection.
|
||||
if (!isIP(_ip)) {
|
||||
killConnection();
|
||||
return;
|
||||
}
|
||||
//@ts-ignore
|
||||
req.proxiedIP = _ip;
|
||||
}
|
||||
this.socket.handleUpgrade(req, socket, head, (ws) => this.socket.emit('connection', ws, req));
|
||||
}
|
||||
|
||||
private onConnection(ws : WebSocket, req : http.IncomingMessage) {
|
||||
var ip;
|
||||
if (this.Config.http.proxying) {
|
||||
//@ts-ignore
|
||||
if (!req.proxiedIP) return;
|
||||
//@ts-ignore
|
||||
ip = req.proxiedIP;
|
||||
} else {
|
||||
if (!req.socket.remoteAddress) return;
|
||||
ip = req.socket.remoteAddress;
|
||||
}
|
||||
var user = new User(ws, ip, this.Config);
|
||||
this.clients.push(user);
|
||||
ws.on('close', () => this.connectionClosed(user));
|
||||
ws.on('message', (e) => {
|
||||
var msg;
|
||||
try {msg = e.toString()}
|
||||
catch {
|
||||
// Fuck the user off if they send a non-string message
|
||||
user.closeConnection();
|
||||
return;
|
||||
}
|
||||
this.onMessage(user, msg);
|
||||
});
|
||||
user.sendMsg(this.getAdduserMsg());
|
||||
console.log(`[Connect] From ${user.IP}`);
|
||||
};
|
||||
|
||||
private connectionClosed(user : User) {
|
||||
this.clients.splice(this.clients.indexOf(user), 1);
|
||||
console.log(`[DISCONNECT] From ${user.IP}${user.username ? ` with username ${user.username}` : ""}`);
|
||||
if (!user.username) return;
|
||||
if (this.TurnQueue.toArray().indexOf(user) !== -1) {
|
||||
var hadturn = (this.TurnQueue.peek() === user);
|
||||
this.TurnQueue = Queue.from(this.TurnQueue.toArray().filter(u => u !== user));
|
||||
if (hadturn) this.nextTurn();
|
||||
}
|
||||
//@ts-ignore
|
||||
this.clients.forEach((c) => c.sendMsg(guacutils.encode("remuser", "1", user.username)));
|
||||
}
|
||||
fuck = fs.readFileSync("/home/elijah/Pictures/thumb.txt").toString();
|
||||
private onMessage(client : User, message : string) {
|
||||
var msgArr = guacutils.decode(message);
|
||||
if (msgArr.length < 1) return;
|
||||
switch (msgArr[0]) {
|
||||
case "list":
|
||||
client.sendMsg(guacutils.encode("list", this.Config.collabvm.node, this.Config.collabvm.displayname, this.fuck))
|
||||
break;
|
||||
case "connect":
|
||||
if (!client.username || msgArr.length !== 2 || msgArr[1] !== this.Config.collabvm.node) {
|
||||
client.sendMsg(guacutils.encode("connect", "0"));
|
||||
return;
|
||||
}
|
||||
client.connectedToNode = true;
|
||||
client.sendMsg(guacutils.encode("connect", "1", "1", "1", "0"));
|
||||
if (this.Config.collabvm.motd) client.sendMsg(guacutils.encode("chat", "", this.Config.collabvm.motd));
|
||||
if (this.ChatHistory.size !== 0) client.sendMsg(this.getChatHistoryMsg());
|
||||
client.sendMsg(guacutils.encode("size", "0", "400", "300"));
|
||||
client.sendMsg(guacutils.encode("png", "0", "0", "0", "0", this.fuck));
|
||||
break;
|
||||
case "rename":
|
||||
if (!client.RenameRateLimit.request()) return;
|
||||
// This shouldn't need a ternary but it does for some reason
|
||||
var hadName : boolean = client.username ? true : false;
|
||||
var oldname : any;
|
||||
if (hadName) oldname = client.username;
|
||||
if (msgArr.length === 1) {
|
||||
client.assignGuestName(this.getUsernameList());
|
||||
} else {
|
||||
var newName = msgArr[1];
|
||||
if (hadName && newName === oldname) {
|
||||
//@ts-ignore
|
||||
client.sendMsg(guacutils.encode("rename", "0", "0", client.username));
|
||||
return;
|
||||
}
|
||||
if (this.getUsernameList().indexOf(newName) !== -1) {
|
||||
client.sendMsg(guacutils.encode("rename", "0", "1"));
|
||||
return;
|
||||
}
|
||||
if (!/^[a-zA-Z0-9\ \-\_\.]+$/.test(newName)) {
|
||||
client.sendMsg(guacutils.encode("rename", "0", "2"));
|
||||
return;
|
||||
}
|
||||
if (this.Config.collabvm.usernameblacklist.indexOf(newName) !== -1) {
|
||||
client.sendMsg(guacutils.encode("rename", "0", "3"));
|
||||
return;
|
||||
}
|
||||
client.username = newName;
|
||||
}
|
||||
//@ts-ignore
|
||||
client.sendMsg(guacutils.encode("rename", "0", "0", client.username));
|
||||
if (hadName) {
|
||||
console.log(`[RENAME] ${client.IP} from ${oldname} to ${client.username}`);
|
||||
this.clients.filter(c => c.username !== client.username).forEach((c) =>
|
||||
//@ts-ignore
|
||||
c.sendMsg(guacutils.encode("rename", "1", oldname, client.username)));
|
||||
} else {
|
||||
console.log(`[RENAME] ${client.IP} to ${client.username}`);
|
||||
this.clients.forEach((c) =>
|
||||
//@ts-ignore
|
||||
c.sendMsg(guacutils.encode("adduser", "1", client.username, client.rank)));
|
||||
}
|
||||
break;
|
||||
case "chat":
|
||||
if (!client.username) return;
|
||||
if (client.muted) return;
|
||||
if (msgArr.length !== 2) return;
|
||||
var msg = Utilities.HTMLSanitize(msgArr[1]);
|
||||
// One of the things I hated most about the old server is it completely discarded your message if it was too long
|
||||
if (msg.length > this.Config.collabvm.maxChatLength) msg = msg.substring(0, this.Config.collabvm.maxChatLength);
|
||||
if (msg.length < 1) return;
|
||||
//@ts-ignore
|
||||
this.clients.forEach(c => c.sendMsg(guacutils.encode("chat", client.username, msg)));
|
||||
this.ChatHistory.push({user: client.username, msg: msg});
|
||||
client.onMsgSent();
|
||||
break;
|
||||
case "turn":
|
||||
if (!client.TurnRateLimit.request()) return;
|
||||
if (!client.connectedToNode) return;
|
||||
if (msgArr.length > 2) return;
|
||||
var takingTurn : boolean;
|
||||
if (msgArr.length === 1) takingTurn = true;
|
||||
else switch (msgArr[1]) {
|
||||
case "0":
|
||||
takingTurn = false;
|
||||
break;
|
||||
case "1":
|
||||
takingTurn = true;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
break;
|
||||
}
|
||||
if (takingTurn) {
|
||||
// If the user is already in the queue, fuck them off
|
||||
if (this.TurnQueue.toArray().indexOf(client) !== -1) return;
|
||||
// If they're muted, also fuck them off.
|
||||
// Send them the turn queue to prevent client glitches
|
||||
if (client.muted) return;
|
||||
this.TurnQueue.enqueue(client);
|
||||
if (this.TurnQueue.size === 1) this.nextTurn();
|
||||
} else {
|
||||
var hadturn = (this.TurnQueue.peek() === client);
|
||||
this.TurnQueue = Queue.from(this.TurnQueue.toArray().filter(u => u !== client));
|
||||
if (hadturn) this.nextTurn();
|
||||
}
|
||||
this.sendTurnUpdate();
|
||||
break;
|
||||
case "admin":
|
||||
if (msgArr.length < 2) return;
|
||||
switch (msgArr[1]) {
|
||||
case "2":
|
||||
if (!client.LoginRateLimit.request()) return;
|
||||
if (msgArr.length !== 3) return;
|
||||
var sha256 = createHash("sha256");
|
||||
sha256.update(msgArr[2]);
|
||||
var pwdHash = sha256.digest('hex');
|
||||
sha256.destroy();
|
||||
if (pwdHash === this.Config.collabvm.adminpass) {
|
||||
client.rank = Rank.Admin;
|
||||
client.sendMsg(guacutils.encode("admin", "0", "1"));
|
||||
} else if (this.Config.collabvm.moderatorEnabled && pwdHash === this.Config.collabvm.modpass) {
|
||||
client.rank = Rank.Moderator;
|
||||
client.sendMsg(guacutils.encode("admin", "0", "3", this.ModPerms.toString()));
|
||||
} else {
|
||||
client.sendMsg(guacutils.encode("admin", "0", "0"));
|
||||
return;
|
||||
}
|
||||
//@ts-ignore
|
||||
this.clients.forEach((c) => c.sendMsg(guacutils.encode("adduser", "1", client.username, client.rank)));
|
||||
break;
|
||||
|
||||
}
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
getUsernameList() : string[] {
|
||||
var arr : string[] = [];
|
||||
//@ts-ignore
|
||||
this.clients.filter(c => c.username).forEach((c) => arr.push(c.username));
|
||||
return arr;
|
||||
}
|
||||
getAdduserMsg() : string {
|
||||
var arr : string[] = ["adduser", this.clients.length.toString()];
|
||||
//@ts-ignore
|
||||
this.clients.filter(c=>c.username).forEach((c) => arr.push(c.username, c.rank));
|
||||
return guacutils.encode(...arr);
|
||||
}
|
||||
getChatHistoryMsg() : string {
|
||||
var arr : string[] = ["chat"];
|
||||
this.ChatHistory.forEach(c => arr.push(c.user, c.msg));
|
||||
return guacutils.encode(...arr);
|
||||
}
|
||||
private sendTurnUpdate() {
|
||||
var turnQueueArr = this.TurnQueue.toArray();
|
||||
var arr = ["turn", (this.TurnTime * 1000).toString(), this.TurnQueue.size.toString()];
|
||||
// @ts-ignore
|
||||
this.TurnQueue.forEach((c) => arr.push(c.username));
|
||||
var currentTurningUser = this.TurnQueue.peek();
|
||||
this.clients.filter(c => (c !== currentTurningUser && c.connectedToNode)).forEach((c) => {
|
||||
if (turnQueueArr.indexOf(c) !== -1) {
|
||||
var time = ((this.TurnTime * 1000) + ((turnQueueArr.indexOf(c) - 1) * this.Config.collabvm.turnTime * 1000));
|
||||
c.sendMsg(guacutils.encode(...arr, time.toString()));
|
||||
} else {
|
||||
c.sendMsg(guacutils.encode(...arr));
|
||||
}
|
||||
});
|
||||
if (currentTurningUser)
|
||||
currentTurningUser.sendMsg(guacutils.encode(...arr));
|
||||
}
|
||||
private nextTurn() {
|
||||
clearInterval(this.TurnInterval);
|
||||
if (this.TurnQueue.size === 0) {
|
||||
this.TurnIntervalRunning = false;
|
||||
} else {
|
||||
this.TurnTime = this.Config.collabvm.turnTime;
|
||||
this.TurnInterval = setInterval(() => this.turnInterval(), 1000);
|
||||
}
|
||||
this.sendTurnUpdate();
|
||||
}
|
||||
private turnInterval() {
|
||||
this.TurnTime--;
|
||||
if (this.TurnTime < 1) {
|
||||
this.TurnQueue.dequeue();
|
||||
this.nextTurn();
|
||||
}
|
||||
}
|
||||
}
|
||||
43
src/guacutils.ts
Normal file
43
src/guacutils.ts
Normal file
@@ -0,0 +1,43 @@
|
||||
export function decode(string : string) : string[] {
|
||||
let pos = -1;
|
||||
let sections = [];
|
||||
|
||||
for(;;) {
|
||||
let len = string.indexOf('.', pos + 1);
|
||||
|
||||
if(len === -1)
|
||||
break;
|
||||
|
||||
pos = parseInt(string.slice(pos + 1, len)) + len + 1;
|
||||
|
||||
// don't allow funky protocol length
|
||||
if(pos > string.length)
|
||||
return [];
|
||||
|
||||
sections.push(string.slice(len + 1, pos));
|
||||
|
||||
|
||||
const sep = string.slice(pos, pos + 1);
|
||||
|
||||
if(sep === ',')
|
||||
continue;
|
||||
else if(sep === ';')
|
||||
break;
|
||||
else
|
||||
// Invalid data.
|
||||
return [];
|
||||
}
|
||||
|
||||
return sections;
|
||||
}
|
||||
|
||||
export function encode(...string : string[]) : string {
|
||||
let command = '';
|
||||
|
||||
for(var i = 0; i < string.length; i++) {
|
||||
let current = string[i];
|
||||
command += current.toString().length + '.' + current;
|
||||
command += ( i < string.length - 1 ? ',' : ';');
|
||||
}
|
||||
return command;
|
||||
}
|
||||
29
src/index.ts
Normal file
29
src/index.ts
Normal file
@@ -0,0 +1,29 @@
|
||||
import * as toml from 'toml';
|
||||
import IConfig from './IConfig';
|
||||
import * as fs from "fs";
|
||||
import WSServer from './WSServer';
|
||||
import QEMUVM from './QEMUVM';
|
||||
|
||||
// Parse the config file
|
||||
|
||||
var Config : IConfig;
|
||||
|
||||
if (!fs.existsSync("config.toml")) {
|
||||
console.error("config.toml not found. Please copy config.example.toml to config.toml and fill out fields.");
|
||||
process.exit(1);
|
||||
}
|
||||
try {
|
||||
var configRaw = fs.readFileSync("config.toml").toString();
|
||||
Config = toml.parse(configRaw);
|
||||
} catch (e) {
|
||||
console.error(`Failed to read or parse the config file: ${e}`);
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
// Fire up the VM
|
||||
var VM = new QEMUVM(Config);
|
||||
VM.Start();
|
||||
|
||||
// Start up the websocket server
|
||||
var WS = new WSServer(Config);
|
||||
WS.listen();
|
||||
Reference in New Issue
Block a user