using RemoteFrameBuffer.Common; namespace RemoteFrameBuffer.Client { public class RemoteFrameBufferClientProtocol_3_3 : RemoteFrameBufferClientProtocol { public override RfbProtoVersion Version => new(3, 3); public RemoteFrameBufferClientProtocol_3_3(Stream s) : base(s) { } public override void Handshake() { } public override void Initialization() { } } }